diff options
author | gdkchan <gab.dark.100@gmail.com> | 2023-06-03 20:12:18 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-06-03 20:12:18 -0300 |
commit | 21c9ac6240a3db3300143d1d0dd4a1070d4f576f (patch) | |
tree | 1d3fbafa1861368efe7cf8c923752cb0b621f717 /src/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs | |
parent | 81c9052847f1aa4a70010fefa8e6ee38b5ace612 (diff) |
Implement shader storage buffer operations using new Load/Store instructions (#4993)1.1.861
* Implement storage buffer operations using new Load/Store instruction
* Extend GenerateMultiTargetStorageOp to also match access with constant offset, and log and comments
* Remove now unused code
* Catch more complex cases of global memory usage
* Shader cache version bump
* Extend global access elimination to work with more shared memory cases
* Change alignment requirement from 16 bytes to 8 bytes, handle cases where we need more than 16 storage buffers
* Tweak preferencing to catch more cases
* Enable CB0 elimination even when host storage buffer alignment is > 16 (for Intel)
* Fix storage buffer bindings
* Simplify some code
* Shader cache version bump
* Fix typo
* Extend global memory elimination to handle shared memory with multiple possible offsets and local memory
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs index e34e4e07..4fd1d17c 100644 --- a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs +++ b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs @@ -118,6 +118,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl switch (operation.StorageKind) { case StorageKind.ConstantBuffer: + case StorageKind.StorageBuffer: if (!(operation.GetSource(0) is AstOperand bindingIndex) || bindingIndex.Type != OperandType.Constant) { throw new InvalidOperationException($"First input of {operation.Inst} with {operation.StorageKind} storage must be a constant operand."); @@ -128,7 +129,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl throw new InvalidOperationException($"Second input of {operation.Inst} with {operation.StorageKind} storage must be a constant operand."); } - BufferDefinition buffer = context.Config.Properties.ConstantBuffers[bindingIndex.Value]; + BufferDefinition buffer = operation.StorageKind == StorageKind.ConstantBuffer + ? context.Config.Properties.ConstantBuffers[bindingIndex.Value] + : context.Config.Properties.StorageBuffers[bindingIndex.Value]; StructureField field = buffer.Type.Fields[fieldIndex.Value]; return field.Type & AggregateType.ElementTypeMask; |