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author | gdkchan <gab.dark.100@gmail.com> | 2023-08-29 21:10:34 -0300 |
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committer | GitHub <noreply@github.com> | 2023-08-29 21:10:34 -0300 |
commit | f09bba82b9366e5912b639a610ae89cbb1cf352c (patch) | |
tree | 4811ffa52206eed7cf8aa200c64deb7410e5c56b /src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/IoMap.cs | |
parent | 93d78f9ac4a37a50f0cc2e57addd330d072af742 (diff) |
Geometry shader emulation for macOS (#5551)1.1.1002
* Implement vertex and geometry shader conversion to compute
* Call InitializeReservedCounts for compute too
* PR feedback
* Set clip distance mask for geometry and tessellation shaders too
* Transform feedback emulation only for vertex
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/IoMap.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/IoMap.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/IoMap.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/IoMap.cs index b5f453ae..caa6ef64 100644 --- a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/IoMap.cs +++ b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/IoMap.cs @@ -31,6 +31,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions IoVariable.FrontColorDiffuse => ("gl_FrontColor", AggregateType.Vector4 | AggregateType.FP32), // Deprecated. IoVariable.FrontColorSpecular => ("gl_FrontSecondaryColor", AggregateType.Vector4 | AggregateType.FP32), // Deprecated. IoVariable.FrontFacing => ("gl_FrontFacing", AggregateType.Bool), + IoVariable.GlobalId => ("gl_GlobalInvocationID", AggregateType.Vector3 | AggregateType.U32), IoVariable.InstanceId => ("gl_InstanceID", AggregateType.S32), IoVariable.InstanceIndex => ("gl_InstanceIndex", AggregateType.S32), IoVariable.InvocationId => ("gl_InvocationID", AggregateType.S32), |