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authorgdkchan <gab.dark.100@gmail.com>2023-06-03 20:12:18 -0300
committerGitHub <noreply@github.com>2023-06-03 20:12:18 -0300
commit21c9ac6240a3db3300143d1d0dd4a1070d4f576f (patch)
tree1d3fbafa1861368efe7cf8c923752cb0b621f717 /src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs
parent81c9052847f1aa4a70010fefa8e6ee38b5ace612 (diff)
Implement shader storage buffer operations using new Load/Store instructions (#4993)1.1.861
* Implement storage buffer operations using new Load/Store instruction * Extend GenerateMultiTargetStorageOp to also match access with constant offset, and log and comments * Remove now unused code * Catch more complex cases of global memory usage * Shader cache version bump * Extend global access elimination to work with more shared memory cases * Change alignment requirement from 16 bytes to 8 bytes, handle cases where we need more than 16 storage buffers * Tweak preferencing to catch more cases * Enable CB0 elimination even when host storage buffer alignment is > 16 (for Intel) * Fix storage buffer bindings * Simplify some code * Shader cache version bump * Fix typo * Extend global memory elimination to handle shared memory with multiple possible offsets and local memory
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs')
-rw-r--r--src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs56
1 files changed, 28 insertions, 28 deletions
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs
index 24ea66d0..01d8a6e7 100644
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs
@@ -68,33 +68,45 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
string args = string.Empty;
- for (int argIndex = 0; argIndex < arity; argIndex++)
+ if (atomic && operation.StorageKind == StorageKind.StorageBuffer)
{
+ args = GenerateLoadOrStore(context, operation, isStore: false);
+
+ AggregateType dstType = operation.Inst == Instruction.AtomicMaxS32 || operation.Inst == Instruction.AtomicMinS32
+ ? AggregateType.S32
+ : AggregateType.U32;
+
+ for (int argIndex = operation.SourcesCount - arity + 2; argIndex < operation.SourcesCount; argIndex++)
+ {
+ args += ", " + GetSoureExpr(context, operation.GetSource(argIndex), dstType);
+ }
+ }
+ else if (atomic && operation.StorageKind == StorageKind.SharedMemory)
+ {
+ args = LoadShared(context, operation);
+
// For shared memory access, the second argument is unused and should be ignored.
// It is there to make both storage and shared access have the same number of arguments.
// For storage, both inputs are consumed when the argument index is 0, so we should skip it here.
- if (argIndex == 1 && (atomic || operation.StorageKind == StorageKind.SharedMemory))
- {
- continue;
- }
- if (argIndex != 0)
+ for (int argIndex = 2; argIndex < arity; argIndex++)
{
args += ", ";
- }
- if (argIndex == 0 && atomic)
- {
- switch (operation.StorageKind)
- {
- case StorageKind.SharedMemory: args += LoadShared(context, operation); break;
- case StorageKind.StorageBuffer: args += LoadStorage(context, operation); break;
+ AggregateType dstType = GetSrcVarType(inst, argIndex);
- default: throw new InvalidOperationException($"Invalid storage kind \"{operation.StorageKind}\".");
- }
+ args += GetSoureExpr(context, operation.GetSource(argIndex), dstType);
}
- else
+ }
+ else
+ {
+ for (int argIndex = 0; argIndex < arity; argIndex++)
{
+ if (argIndex != 0)
+ {
+ args += ", ";
+ }
+
AggregateType dstType = GetSrcVarType(inst, argIndex);
args += GetSoureExpr(context, operation.GetSource(argIndex), dstType);
@@ -173,9 +185,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
case Instruction.LoadShared:
return LoadShared(context, operation);
- case Instruction.LoadStorage:
- return LoadStorage(context, operation);
-
case Instruction.Lod:
return Lod(context, operation);
@@ -203,15 +212,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
case Instruction.StoreShared8:
return StoreShared8(context, operation);
- case Instruction.StoreStorage:
- return StoreStorage(context, operation);
-
- case Instruction.StoreStorage16:
- return StoreStorage16(context, operation);
-
- case Instruction.StoreStorage8:
- return StoreStorage8(context, operation);
-
case Instruction.TextureSample:
return TextureSample(context, operation);