diff options
author | gdkchan <gab.dark.100@gmail.com> | 2023-07-03 14:29:27 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-07-03 14:29:27 -0300 |
commit | 1c7a90ef359d9974e5bd257c4d8e9bf526a6966c (patch) | |
tree | 3ab1644927819b90b0aef78ed6749c6434150490 /src/Ryujinx.Graphics.Shader/BufferDescriptor.cs | |
parent | 3b46bb73f781a011705ecbc8a1d3207dfb145829 (diff) |
Stop identifying shader textures with handle and cbuf, use binding instead (#5266)1.1.952
* Stop identifying shader textures with handle and cbuf, use binding instead
* Remove now unused code
* Consider image operations as having accurate type information too
I don't know why that was not the case before
* Fix missing unscale on InsertCoordNormalization, stop calling SetUsageFlagsForTextureQuery when not needed
* Shader cache version bump
* Change get texture methods to return descriptors created from ResourceManager state
This is required to ensure that reserved textures and images will not be bound as a guest texture/image
* Fix BindlessElimination.SetHandle inserting coords at the wrong place
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/BufferDescriptor.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Shader/BufferDescriptor.cs | 15 |
1 files changed, 3 insertions, 12 deletions
diff --git a/src/Ryujinx.Graphics.Shader/BufferDescriptor.cs b/src/Ryujinx.Graphics.Shader/BufferDescriptor.cs index d1da9539..d8cad1df 100644 --- a/src/Ryujinx.Graphics.Shader/BufferDescriptor.cs +++ b/src/Ryujinx.Graphics.Shader/BufferDescriptor.cs @@ -8,7 +8,7 @@ namespace Ryujinx.Graphics.Shader public readonly byte Slot; public readonly byte SbCbSlot; public readonly ushort SbCbOffset; - public BufferUsageFlags Flags; + public readonly BufferUsageFlags Flags; public BufferDescriptor(int binding, int slot) { @@ -16,25 +16,16 @@ namespace Ryujinx.Graphics.Shader Slot = (byte)slot; SbCbSlot = 0; SbCbOffset = 0; - Flags = BufferUsageFlags.None; } - public BufferDescriptor(int binding, int slot, int sbCbSlot, int sbCbOffset) + public BufferDescriptor(int binding, int slot, int sbCbSlot, int sbCbOffset, BufferUsageFlags flags) { Binding = binding; Slot = (byte)slot; SbCbSlot = (byte)sbCbSlot; SbCbOffset = (ushort)sbCbOffset; - - Flags = BufferUsageFlags.None; - } - - public BufferDescriptor SetFlag(BufferUsageFlags flag) - { - Flags |= flag; - - return this; + Flags = flags; } } } |