diff options
author | gdkchan <gab.dark.100@gmail.com> | 2023-06-10 18:31:38 -0300 |
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committer | GitHub <noreply@github.com> | 2023-06-10 18:31:38 -0300 |
commit | eb0bb36bbfc3a4f5f2ac1c8721e192239f899a1d (patch) | |
tree | e43650855d28e8d49d7ad2d82466647263c3fe16 /src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs | |
parent | 0e95a8271ac96b2c54907858140e2511a25a2b10 (diff) |
Implement transform feedback emulation for hardware without native support (#5080)1.1.882
* Implement transform feedback emulation for hardware without native support
* Stop doing some useless buffer updates and account for non-zero base instance
* Reduce redundant updates even more
* Update descriptor init logic to account for ResourceLayout
* Fix transform feedback and storage buffers not being updated in some cases
* Shader cache version bump
* PR feedback
* SetInstancedDrawVertexCount must be always called after UpdateState
* Minor typo
Diffstat (limited to 'src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs')
-rw-r--r-- | src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs index 81faa00e..c7c01a37 100644 --- a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs +++ b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs @@ -153,6 +153,7 @@ namespace Ryujinx.Graphics.OpenGL supportsFragmentShaderOrderingIntel: HwCapabilities.SupportsFragmentShaderOrdering, supportsGeometryShader: true, supportsGeometryShaderPassthrough: HwCapabilities.SupportsGeometryShaderPassthrough, + supportsTransformFeedback: true, supportsImageLoadFormatted: HwCapabilities.SupportsImageLoadFormatted, supportsLayerVertexTessellation: HwCapabilities.SupportsShaderViewportLayerArray, supportsMismatchingViewFormat: HwCapabilities.SupportsMismatchingViewFormat, |