aboutsummaryrefslogtreecommitdiff
path: root/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs
diff options
context:
space:
mode:
authorgdkchan <gab.dark.100@gmail.com>2023-06-08 17:09:14 -0300
committerGitHub <noreply@github.com>2023-06-08 17:09:14 -0300
commitfe30c03cac9d1f09270a4156aceab273dbac81fb (patch)
treeb6107578e87f11fbd9a50dde002f190e2e091615 /src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs
parent5813b2e354e072d43eb30c51083e737cf6bc1ee2 (diff)
Implement soft float64 conversion on shaders when host has no support (#5159)1.1.870
* Implement soft float64 conversion on shaders when host has no support * Shader cache version bump * Fix rebase error
Diffstat (limited to 'src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs')
-rw-r--r--src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs
index 161191b8..234340e5 100644
--- a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs
+++ b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs
@@ -158,6 +158,7 @@ namespace Ryujinx.Graphics.OpenGL
supportsCubemapView: true,
supportsNonConstantTextureOffset: HwCapabilities.SupportsNonConstantTextureOffset,
supportsShaderBallot: HwCapabilities.SupportsShaderBallot,
+ supportsShaderFloat64: true,
supportsTextureShadowLod: HwCapabilities.SupportsTextureShadowLod,
supportsViewportIndexVertexTessellation: HwCapabilities.SupportsShaderViewportLayerArray,
supportsViewportMask: HwCapabilities.SupportsViewportArray2,