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authorgdkchan <gab.dark.100@gmail.com>2023-07-11 14:07:41 -0300
committerGitHub <noreply@github.com>2023-07-11 14:07:41 -0300
commit9c6071a645e72b56e42cf687f9c1a182be2673ac (patch)
treef5efb327ff38f69a7630745f39f06caef01211e6 /src/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs
parentfa32ef92755a51a2567a1bcbb35fb34886b5f979 (diff)
Move support buffer update out of the backends (#5411)1.1.959
* Move support buffer update out of the backends * Fix render scale init and remove redundant state from SupportBufferUpdater * Stop passing texture scale to the backends * XML docs for SupportBufferUpdater
Diffstat (limited to 'src/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs')
-rw-r--r--src/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs b/src/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs
index 2ab9dffb..070a36b5 100644
--- a/src/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs
+++ b/src/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs
@@ -11,15 +11,13 @@ namespace Ryujinx.Graphics.OpenGL.Image
public int Width => Info.Width;
public int Height => Info.Height;
- public float ScaleFactor { get; }
public Target Target => Info.Target;
public Format Format => Info.Format;
- public TextureBase(TextureCreateInfo info, float scaleFactor = 1f)
+ public TextureBase(TextureCreateInfo info)
{
Info = info;
- ScaleFactor = scaleFactor;
Handle = GL.GenTexture();
}