From 9c6071a645e72b56e42cf687f9c1a182be2673ac Mon Sep 17 00:00:00 2001
From: gdkchan <gab.dark.100@gmail.com>
Date: Tue, 11 Jul 2023 14:07:41 -0300
Subject: Move support buffer update out of the backends (#5411)

* Move support buffer update out of the backends

* Fix render scale init and remove redundant state from SupportBufferUpdater

* Stop passing texture scale to the backends

* XML docs for SupportBufferUpdater
---
 src/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs | 4 +---
 1 file changed, 1 insertion(+), 3 deletions(-)

(limited to 'src/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs')

diff --git a/src/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs b/src/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs
index 2ab9dffb..070a36b5 100644
--- a/src/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs
+++ b/src/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs
@@ -11,15 +11,13 @@ namespace Ryujinx.Graphics.OpenGL.Image
 
         public int Width => Info.Width;
         public int Height => Info.Height;
-        public float ScaleFactor { get; }
 
         public Target Target => Info.Target;
         public Format Format => Info.Format;
 
-        public TextureBase(TextureCreateInfo info, float scaleFactor = 1f)
+        public TextureBase(TextureCreateInfo info)
         {
             Info = info;
-            ScaleFactor = scaleFactor;
 
             Handle = GL.GenTexture();
         }
-- 
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