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authorstandstaff <163401255+standstaff@users.noreply.github.com>2024-03-17 02:49:54 +0800
committerGitHub <noreply@github.com>2024-03-16 19:49:54 +0100
commite19e7622a34d7ef0dc39b36ad41297003fcb8be4 (patch)
treefb58c57ca57e226d3b6e4f43b725f9ee0f64d125 /src/Ryujinx.Graphics.Gpu/Memory/VirtualRangeCache.cs
parent26026d1357f29df6a938e1e13d5b84d4cf890891 (diff)
chore: remove repetitive words (#6500)1.1.1234
Signed-off-by: standstaff <zhengxingru@yeah.net>
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Memory/VirtualRangeCache.cs')
-rw-r--r--src/Ryujinx.Graphics.Gpu/Memory/VirtualRangeCache.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Memory/VirtualRangeCache.cs b/src/Ryujinx.Graphics.Gpu/Memory/VirtualRangeCache.cs
index 889f5c9c..964507a2 100644
--- a/src/Ryujinx.Graphics.Gpu/Memory/VirtualRangeCache.cs
+++ b/src/Ryujinx.Graphics.Gpu/Memory/VirtualRangeCache.cs
@@ -173,7 +173,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
ShrinkOverlapsBufferIfNeeded();
- // If the the range is not properly aligned for sparse mapping,
+ // If the range is not properly aligned for sparse mapping,
// let's just force it to a single range.
// This might cause issues in some applications that uses sparse
// mappings.