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author | TSRBerry <20988865+TSRBerry@users.noreply.github.com> | 2023-07-02 02:47:54 +0200 |
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committer | GitHub <noreply@github.com> | 2023-07-02 02:47:54 +0200 |
commit | 3b46bb73f781a011705ecbc8a1d3207dfb145829 (patch) | |
tree | 1d5d2714c7001775b512bc14ce91a1ebbfc808df /src/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs | |
parent | 2457cfc9118a6ebb6008945c919edfd8b46af5e7 (diff) |
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)1.1.951
* dotnet format style --severity info
Some changes were manually reverted.
* dotnet format analyzers --serverity info
Some changes have been minimally adapted.
* Restore a few unused methods and variables
* Silence dotnet format IDE0060 warnings
* Silence dotnet format IDE0052 warnings
* Address dotnet format CA1816 warnings
* Address or silence dotnet format CA1069 warnings
* Address or silence dotnet format CA2211 warnings
* Address remaining dotnet format analyzer warnings
* Address review comments
* Address most dotnet format whitespace warnings
* Apply dotnet format whitespace formatting
A few of them have been manually reverted and the corresponding warning was silenced
* Format if-blocks correctly
* Run dotnet format whitespace after rebase
* Run dotnet format style after rebase
* Another rebase, another dotnet format run
* Run dotnet format style after rebase
* Run dotnet format after rebase and remove unused usings
- analyzers
- style
- whitespace
* Disable 'prefer switch expression' rule
* Add comments to disabled warnings
* Remove a few unused parameters
* Replace MmeShadowScratch with Array256<uint>
* Simplify properties and array initialization, Use const when possible, Remove trailing commas
* Start working on disabled warnings
* Fix and silence a few dotnet-format warnings again
* Run dotnet format after rebase
* Address IDE0251 warnings
* Silence IDE0060 in .editorconfig
* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"
This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.
* dotnet format whitespace after rebase
* First pass of dotnet format
* Add unsafe dotnet format changes
* Fix typos
* Add trailing commas
* Disable formatting for FormatTable
* Address review feedback
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs b/src/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs index b08fb3eb..e5df1776 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs @@ -93,10 +93,10 @@ namespace Ryujinx.Graphics.Gpu.Image int stages = isCompute ? 1 : Constants.ShaderStages; _textureBindings = new TextureBindingInfo[stages][]; - _imageBindings = new TextureBindingInfo[stages][]; + _imageBindings = new TextureBindingInfo[stages][]; _textureState = new TextureState[InitialTextureStateSize]; - _imageState = new TextureState[InitialImageStateSize]; + _imageState = new TextureState[InitialImageStateSize]; for (int stage = 0; stage < stages; stage++) { @@ -418,6 +418,7 @@ namespace Ryujinx.Graphics.Gpu.Image } } +#pragma warning disable IDE0051 // Remove unused private member /// <summary> /// Counts the total number of texture bindings used by all shader stages. /// </summary> @@ -426,16 +427,17 @@ namespace Ryujinx.Graphics.Gpu.Image { int count = 0; - for (int i = 0; i < _textureBindings.Length; i++) + foreach (TextureBindingInfo[] textureInfo in _textureBindings) { - if (_textureBindings[i] != null) + if (textureInfo != null) { - count += _textureBindings[i].Length; + count += textureInfo.Length; } } return count; } +#pragma warning restore IDE0051 /// <summary> /// Ensures that the texture bindings are visible to the host GPU. |