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authorgdkchan <gab.dark.100@gmail.com>2023-11-15 21:36:25 -0300
committerGitHub <noreply@github.com>2023-11-15 21:36:25 -0300
commitdcf10561b996cdba111c5a3c3fe128781ab44021 (patch)
tree6649be78f1ea86ff09f151bae622dc5b55fda669 /src/Ryujinx.Graphics.Gpu/Image/Texture.cs
parentcdc8fed64fc8e51fe626b0a369902932db0ec49c (diff)
Fix missing texture flush for draw then DMA copy sequence without render target change (#5933)1.1.1087
* Unbind render targets before DMA copy * Move DirtyAction to TextureGroupHandle * Fix lost copy dependency bug * XML doc
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Image/Texture.cs')
-rw-r--r--src/Ryujinx.Graphics.Gpu/Image/Texture.cs7
1 files changed, 1 insertions, 6 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Image/Texture.cs b/src/Ryujinx.Graphics.Gpu/Image/Texture.cs
index 04c2b615..f1615b38 100644
--- a/src/Ryujinx.Graphics.Gpu/Image/Texture.cs
+++ b/src/Ryujinx.Graphics.Gpu/Image/Texture.cs
@@ -102,11 +102,6 @@ namespace Ryujinx.Graphics.Gpu.Image
public bool AlwaysFlushOnOverlap { get; private set; }
/// <summary>
- /// Indicates that the texture was modified since the last time it was flushed.
- /// </summary>
- public bool ModifiedSinceLastFlush { get; set; }
-
- /// <summary>
/// Increments when the host texture is swapped, or when the texture is removed from all pools.
/// </summary>
public int InvalidatedSequence { get; private set; }
@@ -1443,7 +1438,7 @@ namespace Ryujinx.Graphics.Gpu.Image
if (_modifiedStale || Group.HasCopyDependencies || Group.HasFlushBuffer)
{
_modifiedStale = false;
- Group.SignalModifying(this, bound, bound || ModifiedSinceLastFlush || Group.HasCopyDependencies || Group.HasFlushBuffer);
+ Group.SignalModifying(this, bound);
}
_physicalMemory.TextureCache.Lift(this);