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authorriperiperi <rhy3756547@hotmail.com>2023-05-01 20:05:12 +0100
committerGitHub <noreply@github.com>2023-05-01 16:05:12 -0300
commite18d258fa09379f31ca4310fbbe9e1869581d49f (patch)
treec8427df586f4385feef9b8d201a648aeb2afec1b /src/Ryujinx.Graphics.Gpu/Engine/GPFifo/GPFifoClass.cs
parent36f10df775cf0c678548b97346432095823dfd8a (diff)
GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711)1.1.741
* WIP texture pre-flush Improve performance of TextureView GetData to buffer Fix copy/sync ordering Fix minor bug Make this actually work WIP host mapping stuff * Fix usage flags * message * Cleanup 1 * Fix rebase * Fix * Improve pre-flush rules * Fix pre-flush * A lot of cleanup * Use the host memory bits * Select the correct memory type * Cleanup TextureGroupHandle * Missing comment * Remove debugging logs * Revert BufferHandle _value access modifier * One interrupt action at a time. * Support D32S8 to D24S8 conversion, safeguards * Interrupt cannot happen in sync handle's lock Waitable needs to be checked twice now, but this should stop it from deadlocking. * Remove unused using * Address some feedback * Address feedback * Address more feedback * Address more feedback * Improve sync rules Should allow for faster sync in some cases.
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Engine/GPFifo/GPFifoClass.cs')
-rw-r--r--src/Ryujinx.Graphics.Gpu/Engine/GPFifo/GPFifoClass.cs7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Engine/GPFifo/GPFifoClass.cs b/src/Ryujinx.Graphics.Gpu/Engine/GPFifo/GPFifoClass.cs
index e80d98a1..7a11c649 100644
--- a/src/Ryujinx.Graphics.Gpu/Engine/GPFifo/GPFifoClass.cs
+++ b/src/Ryujinx.Graphics.Gpu/Engine/GPFifo/GPFifoClass.cs
@@ -1,5 +1,6 @@
using Ryujinx.Graphics.Device;
using Ryujinx.Graphics.Gpu.Engine.MME;
+using Ryujinx.Graphics.Gpu.Synchronization;
using System;
using System.Collections.Generic;
using System.Threading;
@@ -59,7 +60,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
if (_createSyncPending)
{
_createSyncPending = false;
- _context.CreateHostSyncIfNeeded(false, false);
+ _context.CreateHostSyncIfNeeded(HostSyncFlags.None);
}
}
@@ -157,7 +158,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
}
else if (operation == SyncpointbOperation.Incr)
{
- _context.CreateHostSyncIfNeeded(true, true);
+ _context.CreateHostSyncIfNeeded(HostSyncFlags.StrictSyncpoint);
_context.Synchronization.IncrementSyncpoint(syncpointId);
}
@@ -184,7 +185,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
{
_context.Renderer.Pipeline.CommandBufferBarrier();
- _context.CreateHostSyncIfNeeded(false, true);
+ _context.CreateHostSyncIfNeeded(HostSyncFlags.Strict);
}
/// <summary>