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author | gdkchan <gab.dark.100@gmail.com> | 2023-11-15 21:36:25 -0300 |
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committer | GitHub <noreply@github.com> | 2023-11-15 21:36:25 -0300 |
commit | dcf10561b996cdba111c5a3c3fe128781ab44021 (patch) | |
tree | 6649be78f1ea86ff09f151bae622dc5b55fda669 /src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClass.cs | |
parent | cdc8fed64fc8e51fe626b0a369902932db0ec49c (diff) |
Fix missing texture flush for draw then DMA copy sequence without render target change (#5933)1.1.1087
* Unbind render targets before DMA copy
* Move DirtyAction to TextureGroupHandle
* Fix lost copy dependency bug
* XML doc
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClass.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClass.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClass.cs b/src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClass.cs index 199cc423..b1921bd5 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClass.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClass.cs @@ -211,6 +211,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma int xCount = (int)_state.State.LineLengthIn; int yCount = (int)_state.State.LineCount; + _channel.TextureManager.RefreshModifiedTextures(); _3dEngine.CreatePendingSyncs(); _3dEngine.FlushUboDirty(); |