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author | TSRBerry <20988865+TSRBerry@users.noreply.github.com> | 2023-06-28 20:20:10 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-06-28 20:20:10 +0200 |
commit | 7c989f88bdab65dfa7783e824a180220ba829bd0 (patch) | |
tree | 57ca5fa398d1fc2d97f7f1e14fcf74cfb6907fc3 /src/Ryujinx.Graphics.GAL/ResourceLayout.cs | |
parent | 16fa98370472f843ebdae5addbb00e26899ebe55 (diff) |
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)1.1.941
* dotnet format style --severity info
Some changes were manually reverted.
* dotnet format analyzers --serverity info
Some changes have been minimally adapted.
* Restore a few unused methods and variables
* Silence dotnet format IDE0052 warnings
* Address dotnet format CA1816 warnings
* Address or silence dotnet format CA1069 warnings
* Address remaining dotnet format analyzer warnings
* Address review comments
* Address most dotnet format whitespace warnings
* Apply dotnet format whitespace formatting
A few of them have been manually reverted and the corresponding warning was silenced
* Revert formatting changes for while and for-loops
* Another rebase, another dotnet format run
* Run dotnet format whitespace after rebase
* Run dotnet format style after rebase
* Run dotnet format analyzers after rebase
* Run dotnet format after rebase and remove unused usings
- analyzers
- style
- whitespace
* Disable 'prefer switch expression' rule
* Add comments to disabled warnings
* Simplify properties and array initialization, Use const when possible, Remove trailing commas
* Start working on disabled warnings
* Address IDE0251 warnings
* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"
This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.
* dotnet format whitespace after rebase
* First dotnet format pass
* Address review feedback
* Add trailing commas
* Remove SuppressMessage for IDE0066
* Make explicit Equals implementation implicit
Diffstat (limited to 'src/Ryujinx.Graphics.GAL/ResourceLayout.cs')
-rw-r--r-- | src/Ryujinx.Graphics.GAL/ResourceLayout.cs | 38 |
1 files changed, 34 insertions, 4 deletions
diff --git a/src/Ryujinx.Graphics.GAL/ResourceLayout.cs b/src/Ryujinx.Graphics.GAL/ResourceLayout.cs index 3cde281f..200292ee 100644 --- a/src/Ryujinx.Graphics.GAL/ResourceLayout.cs +++ b/src/Ryujinx.Graphics.GAL/ResourceLayout.cs @@ -12,7 +12,7 @@ namespace Ryujinx.Graphics.GAL TextureAndSampler, Image, BufferTexture, - BufferImage + BufferImage, } public enum ResourceAccess : byte @@ -20,7 +20,7 @@ namespace Ryujinx.Graphics.GAL None = 0, Read = 1, Write = 2, - ReadWrite = Read | Write + ReadWrite = Read | Write, } [Flags] @@ -32,7 +32,7 @@ namespace Ryujinx.Graphics.GAL TessellationControl = 1 << 2, TessellationEvaluation = 1 << 3, Geometry = 1 << 4, - Fragment = 1 << 5 + Fragment = 1 << 5, } public readonly struct ResourceDescriptor : IEquatable<ResourceDescriptor> @@ -64,6 +64,16 @@ namespace Ryujinx.Graphics.GAL { return Binding == other.Binding && Count == other.Count && Type == other.Type && Stages == other.Stages; } + + public static bool operator ==(ResourceDescriptor left, ResourceDescriptor right) + { + return left.Equals(right); + } + + public static bool operator !=(ResourceDescriptor left, ResourceDescriptor right) + { + return !(left == right); + } } public readonly struct ResourceUsage : IEquatable<ResourceUsage> @@ -95,6 +105,16 @@ namespace Ryujinx.Graphics.GAL { return Binding == other.Binding && Type == other.Type && Stages == other.Stages && Access == other.Access; } + + public static bool operator ==(ResourceUsage left, ResourceUsage right) + { + return left.Equals(right); + } + + public static bool operator !=(ResourceUsage left, ResourceUsage right) + { + return !(left == right); + } } public readonly struct ResourceDescriptorCollection @@ -108,7 +128,7 @@ namespace Ryujinx.Graphics.GAL public override int GetHashCode() { - HashCode hasher = new HashCode(); + HashCode hasher = new(); if (Descriptors != null) { @@ -151,6 +171,16 @@ namespace Ryujinx.Graphics.GAL return true; } + + public static bool operator ==(ResourceDescriptorCollection left, ResourceDescriptorCollection right) + { + return left.Equals(right); + } + + public static bool operator !=(ResourceDescriptorCollection left, ResourceDescriptorCollection right) + { + return !(left == right); + } } public readonly struct ResourceUsageCollection |