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authorMary Guillemard <mary@mary.zone>2024-02-10 20:13:10 +0100
committerGitHub <noreply@github.com>2024-02-10 20:13:10 +0100
commitbd6937ae5ca8bbc7c5e9b7792933d9971cf1768b (patch)
tree0fec9888ccca931c436d153cc48c58d987c4aff2 /src/Ryujinx.Common/Ryujinx.Common.csproj
parentb82e789d4f023f1797c9352bb0e7155595d6f1a2 (diff)
Make IOpenGLContext.HasContext context dependent (#6290)1.1.1177
This makes IOpenGLContext.HasContext not static and be implementable. By doing this, we can support more than WGL and WGL. This also allows the SDL2 headless version to run under Wayland. Signed-off-by: Mary <mary@mary.zone>
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