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author | TSRBerry <20988865+TSRBerry@users.noreply.github.com> | 2023-07-02 01:27:18 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-07-02 01:27:18 +0200 |
commit | 515fc32b21f59298ec8ca45f5d3c36e9d3041084 (patch) | |
tree | ac3683b0bc6b6be56e6e4bdf7e37cea0e64a3fd0 /src/Ryujinx.Audio/Renderer/Server/Performance/PerformanceManagerGeneric.cs | |
parent | 0684b00b3c4d000cf627b9c08a49d7469ae50d04 (diff) |
[Ryujinx.Audio] Address dotnet-format issues (#5362)1.1.949
* dotnet format style --severity info
Some changes were manually reverted.
* dotnet format analyzers --serverity info
Some changes have been minimally adapted.
* Restore a few unused methods and variables
* Silence dotnet format IDE0060 warnings
* Silence dotnet format IDE0052 warnings
* Address dotnet format CA1816 warnings
* Address or silence dotnet format CA2208 warnings
* Address or silence dotnet format CA2211 warnings
* Address review comments
* Address most dotnet format whitespace warnings
* Apply dotnet format whitespace formatting
A few of them have been manually reverted and the corresponding warning was silenced
* Format if-blocks correctly
* Run dotnet format whitespace after rebase
* Run dotnet format after rebase and remove unused usings
- analyzers
- style
- whitespace
* Add comments to disabled warnings
* Remove a few unused parameters
* Simplify properties and array initialization, Use const when possible, Remove trailing commas
* Start working on disabled warnings
* Fix and silence a few dotnet-format warnings again
* Address IDE0251 warnings
* Silence IDE0060 in .editorconfig
* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"
This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.
* dotnet format whitespace after rebase
* Fix naming rule violations, remove redundant code and fix build issues
* Apply suggestions from code review
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Add trailing commas
* Apply suggestions from code review
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Address review feedback
---------
Co-authored-by: Ac_K <Acoustik666@gmail.com>
Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Server/Performance/PerformanceManagerGeneric.cs')
-rw-r--r-- | src/Ryujinx.Audio/Renderer/Server/Performance/PerformanceManagerGeneric.cs | 44 |
1 files changed, 24 insertions, 20 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Server/Performance/PerformanceManagerGeneric.cs b/src/Ryujinx.Audio/Renderer/Server/Performance/PerformanceManagerGeneric.cs index 18e77391..5a70a1bc 100644 --- a/src/Ryujinx.Audio/Renderer/Server/Performance/PerformanceManagerGeneric.cs +++ b/src/Ryujinx.Audio/Renderer/Server/Performance/PerformanceManagerGeneric.cs @@ -25,20 +25,20 @@ namespace Ryujinx.Audio.Renderer.Server.Performance /// </summary> private const int MaxFrameDetailCount = 100; - private Memory<byte> _buffer; - private Memory<byte> _historyBuffer; + private readonly Memory<byte> _buffer; + private readonly Memory<byte> _historyBuffer; - private Memory<byte> CurrentBuffer => _buffer.Slice(0, _frameSize); - private Memory<byte> CurrentBufferData => CurrentBuffer.Slice(Unsafe.SizeOf<THeader>()); + private Memory<byte> CurrentBuffer => _buffer[.._frameSize]; + private Memory<byte> CurrentBufferData => CurrentBuffer[Unsafe.SizeOf<THeader>()..]; private ref THeader CurrentHeader => ref MemoryMarshal.Cast<byte, THeader>(CurrentBuffer.Span)[0]; - private Span<TEntry> Entries => MemoryMarshal.Cast<byte, TEntry>(CurrentBufferData.Span.Slice(0, GetEntriesSize())); + private Span<TEntry> Entries => MemoryMarshal.Cast<byte, TEntry>(CurrentBufferData.Span[..GetEntriesSize()]); private Span<TEntryDetail> EntriesDetail => MemoryMarshal.Cast<byte, TEntryDetail>(CurrentBufferData.Span.Slice(GetEntriesSize(), GetEntriesDetailSize())); - private int _frameSize; - private int _availableFrameCount; - private int _entryCountPerFrame; + private readonly int _frameSize; + private readonly int _availableFrameCount; + private readonly int _entryCountPerFrame; private int _detailTarget; private int _entryIndex; private int _entryDetailIndex; @@ -56,7 +56,7 @@ namespace Ryujinx.Audio.Renderer.Server.Performance _historyFrameIndex = 0; - _historyBuffer = _buffer.Slice(_frameSize); + _historyBuffer = _buffer[_frameSize..]; SetupNewHeader(); } @@ -130,7 +130,7 @@ namespace Ryujinx.Audio.Renderer.Server.Performance Span<TEntry> inputEntries = GetEntriesFromBuffer(_historyBuffer.Span, _indexHistoryRead); Span<TEntryDetail> inputEntriesDetail = GetEntriesDetailFromBuffer(_historyBuffer.Span, _indexHistoryRead); - Span<byte> targetSpan = performanceOutput.Slice(nextOffset); + Span<byte> targetSpan = performanceOutput[nextOffset..]; // NOTE: We check for the space for two headers for the final blank header. int requiredSpace = Unsafe.SizeOf<THeader>() + Unsafe.SizeOf<TEntry>() * inputHeader.GetEntryCount() @@ -146,7 +146,7 @@ namespace Ryujinx.Audio.Renderer.Server.Performance nextOffset += Unsafe.SizeOf<THeader>(); - Span<TEntry> outputEntries = MemoryMarshal.Cast<byte, TEntry>(performanceOutput.Slice(nextOffset)); + Span<TEntry> outputEntries = MemoryMarshal.Cast<byte, TEntry>(performanceOutput[nextOffset..]); int totalProcessingTime = 0; @@ -168,7 +168,7 @@ namespace Ryujinx.Audio.Renderer.Server.Performance } } - Span<TEntryDetail> outputEntriesDetail = MemoryMarshal.Cast<byte, TEntryDetail>(performanceOutput.Slice(nextOffset)); + Span<TEntryDetail> outputEntriesDetail = MemoryMarshal.Cast<byte, TEntryDetail>(performanceOutput[nextOffset..]); int effectiveEntryDetailCount = 0; @@ -198,7 +198,7 @@ namespace Ryujinx.Audio.Renderer.Server.Performance if (nextOffset < performanceOutput.Length && (performanceOutput.Length - nextOffset) >= Unsafe.SizeOf<THeader>()) { - ref THeader outputHeader = ref MemoryMarshal.Cast<byte, THeader>(performanceOutput.Slice(nextOffset))[0]; + ref THeader outputHeader = ref MemoryMarshal.Cast<byte, THeader>(performanceOutput[nextOffset..])[0]; outputHeader = default; } @@ -208,9 +208,11 @@ namespace Ryujinx.Audio.Renderer.Server.Performance public override bool GetNextEntry(out PerformanceEntryAddresses performanceEntry, PerformanceEntryType entryType, int nodeId) { - performanceEntry = new PerformanceEntryAddresses(); - performanceEntry.BaseMemory = SpanMemoryManager<int>.Cast(CurrentBuffer); - performanceEntry.EntryCountOffset = (uint)CurrentHeader.GetEntryCountOffset(); + performanceEntry = new PerformanceEntryAddresses + { + BaseMemory = SpanMemoryManager<int>.Cast(CurrentBuffer), + EntryCountOffset = (uint)CurrentHeader.GetEntryCountOffset(), + }; uint baseEntryOffset = (uint)(Unsafe.SizeOf<THeader>() + Unsafe.SizeOf<TEntry>() * _entryIndex); @@ -237,9 +239,11 @@ namespace Ryujinx.Audio.Renderer.Server.Performance return false; } - performanceEntry = new PerformanceEntryAddresses(); - performanceEntry.BaseMemory = SpanMemoryManager<int>.Cast(CurrentBuffer); - performanceEntry.EntryCountOffset = (uint)CurrentHeader.GetEntryCountOffset(); + performanceEntry = new PerformanceEntryAddresses + { + BaseMemory = SpanMemoryManager<int>.Cast(CurrentBuffer), + EntryCountOffset = (uint)CurrentHeader.GetEntryCountOffset(), + }; uint baseEntryOffset = (uint)(Unsafe.SizeOf<THeader>() + GetEntriesSize() + Unsafe.SizeOf<IPerformanceDetailEntry>() * _entryDetailIndex); @@ -301,4 +305,4 @@ namespace Ryujinx.Audio.Renderer.Server.Performance } } } -}
\ No newline at end of file +} |