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authorTSRBerry <20988865+TSRBerry@users.noreply.github.com>2023-07-02 01:27:18 +0200
committerGitHub <noreply@github.com>2023-07-02 01:27:18 +0200
commit515fc32b21f59298ec8ca45f5d3c36e9d3041084 (patch)
treeac3683b0bc6b6be56e6e4bdf7e37cea0e64a3fd0 /src/Ryujinx.Audio/Renderer/Server/CommandGenerator.cs
parent0684b00b3c4d000cf627b9c08a49d7469ae50d04 (diff)
[Ryujinx.Audio] Address dotnet-format issues (#5362)1.1.949
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Remove a few unused parameters * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * Fix naming rule violations, remove redundant code and fix build issues * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Add trailing commas * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Address review feedback --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Server/CommandGenerator.cs')
-rw-r--r--src/Ryujinx.Audio/Renderer/Server/CommandGenerator.cs44
1 files changed, 23 insertions, 21 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Server/CommandGenerator.cs b/src/Ryujinx.Audio/Renderer/Server/CommandGenerator.cs
index afc1e39b..ae8f699f 100644
--- a/src/Ryujinx.Audio/Renderer/Server/CommandGenerator.cs
+++ b/src/Ryujinx.Audio/Renderer/Server/CommandGenerator.cs
@@ -17,14 +17,14 @@ namespace Ryujinx.Audio.Renderer.Server
{
public class CommandGenerator
{
- private CommandBuffer _commandBuffer;
- private RendererSystemContext _rendererContext;
- private VoiceContext _voiceContext;
- private MixContext _mixContext;
- private EffectContext _effectContext;
- private SinkContext _sinkContext;
- private SplitterContext _splitterContext;
- private PerformanceManager _performanceManager;
+ private readonly CommandBuffer _commandBuffer;
+ private readonly RendererSystemContext _rendererContext;
+ private readonly VoiceContext _voiceContext;
+ private readonly MixContext _mixContext;
+ private readonly EffectContext _effectContext;
+ private readonly SinkContext _sinkContext;
+ private readonly SplitterContext _splitterContext;
+ private readonly PerformanceManager _performanceManager;
public CommandGenerator(CommandBuffer commandBuffer, RendererSystemContext rendererContext, VoiceContext voiceContext, MixContext mixContext, EffectContext effectContext, SinkContext sinkContext, SplitterContext splitterContext, PerformanceManager performanceManager)
{
@@ -138,7 +138,7 @@ namespace Ryujinx.Audio.Renderer.Server
if (supportsOptimizedPath && voiceState.BiquadFilters[0].Enable && voiceState.BiquadFilters[1].Enable)
{
- Memory<byte> biquadStateRawMemory = SpanMemoryManager<byte>.Cast(state).Slice(VoiceUpdateState.BiquadStateOffset, VoiceUpdateState.BiquadStateSize * Constants.VoiceBiquadFilterCount);
+ Memory<byte> biquadStateRawMemory = SpanMemoryManager<byte>.Cast(state)[..(VoiceUpdateState.BiquadStateSize * Constants.VoiceBiquadFilterCount)];
Memory<BiquadFilterState> stateMemory = SpanMemoryManager<BiquadFilterState>.Cast(biquadStateRawMemory);
_commandBuffer.GenerateGroupedBiquadFilter(baseIndex, voiceState.BiquadFilters.AsSpan(), stateMemory, bufferOffset, bufferOffset, voiceState.BiquadFilterNeedInitialization, nodeId);
@@ -151,7 +151,7 @@ namespace Ryujinx.Audio.Renderer.Server
if (filter.Enable)
{
- Memory<byte> biquadStateRawMemory = SpanMemoryManager<byte>.Cast(state).Slice(VoiceUpdateState.BiquadStateOffset, VoiceUpdateState.BiquadStateSize * Constants.VoiceBiquadFilterCount);
+ Memory<byte> biquadStateRawMemory = SpanMemoryManager<byte>.Cast(state)[..(VoiceUpdateState.BiquadStateSize * Constants.VoiceBiquadFilterCount)];
Memory<BiquadFilterState> stateMemory = SpanMemoryManager<BiquadFilterState>.Cast(biquadStateRawMemory);
@@ -224,7 +224,7 @@ namespace Ryujinx.Audio.Renderer.Server
bool performanceInitialized = false;
- PerformanceEntryAddresses performanceEntry = new PerformanceEntryAddresses();
+ PerformanceEntryAddresses performanceEntry = new();
if (_performanceManager != null && _performanceManager.IsTargetNodeId(nodeId) && _performanceManager.GetNextEntry(out performanceEntry, dataSourceDetailType, PerformanceEntryType.Voice, nodeId))
{
@@ -371,7 +371,7 @@ namespace Ryujinx.Audio.Renderer.Server
{
int nodeId = sortedState.NodeId;
- PerformanceEntryAddresses performanceEntry = new PerformanceEntryAddresses();
+ PerformanceEntryAddresses performanceEntry = new();
bool performanceInitialized = false;
@@ -502,9 +502,11 @@ namespace Ryujinx.Audio.Renderer.Server
bool needInitialization = effect.Parameter.Status == UsageState.Invalid ||
(effect.Parameter.Status == UsageState.New && !_rendererContext.BehaviourContext.IsBiquadFilterEffectStateClearBugFixed());
- BiquadFilterParameter parameter = new BiquadFilterParameter();
+ BiquadFilterParameter parameter = new()
+ {
+ Enable = true,
+ };
- parameter.Enable = true;
effect.Parameter.Denominator.AsSpan().CopyTo(parameter.Denominator.AsSpan());
effect.Parameter.Numerator.AsSpan().CopyTo(parameter.Numerator.AsSpan());
@@ -623,7 +625,7 @@ namespace Ryujinx.Audio.Renderer.Server
bool isFinalMix = mix.MixId == Constants.FinalMixId;
- PerformanceEntryAddresses performanceEntry = new PerformanceEntryAddresses();
+ PerformanceEntryAddresses performanceEntry = new();
bool performanceInitialized = false;
@@ -789,7 +791,7 @@ namespace Ryujinx.Audio.Renderer.Server
GenerateEffects(ref subMix);
- PerformanceEntryAddresses performanceEntry = new PerformanceEntryAddresses();
+ PerformanceEntryAddresses performanceEntry = new();
int nodeId = subMix.NodeId;
@@ -820,7 +822,7 @@ namespace Ryujinx.Audio.Renderer.Server
{
int nodeId = sortedState.NodeId;
- PerformanceEntryAddresses performanceEntry = new PerformanceEntryAddresses();
+ PerformanceEntryAddresses performanceEntry = new();
bool performanceInitialized = false;
@@ -853,7 +855,7 @@ namespace Ryujinx.Audio.Renderer.Server
GenerateEffects(ref finalMix);
- PerformanceEntryAddresses performanceEntry = new PerformanceEntryAddresses();
+ PerformanceEntryAddresses performanceEntry = new();
int nodeId = finalMix.NodeId;
@@ -901,7 +903,7 @@ namespace Ryujinx.Audio.Renderer.Server
{
int nodeId = _mixContext.GetFinalState().NodeId;
- PerformanceEntryAddresses performanceEntry = new PerformanceEntryAddresses();
+ PerformanceEntryAddresses performanceEntry = new();
bool performanceInitialized = false;
@@ -977,7 +979,7 @@ namespace Ryujinx.Audio.Renderer.Server
{
bool performanceInitialized = false;
- PerformanceEntryAddresses performanceEntry = new PerformanceEntryAddresses();
+ PerformanceEntryAddresses performanceEntry = new();
if (_performanceManager != null && _performanceManager.GetNextEntry(out performanceEntry, PerformanceEntryType.Sink, sink.NodeId))
{
@@ -1025,4 +1027,4 @@ namespace Ryujinx.Audio.Renderer.Server
}
}
}
-} \ No newline at end of file
+}