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authorTSRBerry <20988865+TSRBerry@users.noreply.github.com>2023-07-02 01:27:18 +0200
committerGitHub <noreply@github.com>2023-07-02 01:27:18 +0200
commit515fc32b21f59298ec8ca45f5d3c36e9d3041084 (patch)
treeac3683b0bc6b6be56e6e4bdf7e37cea0e64a3fd0 /src/Ryujinx.Audio/Renderer/Dsp/AudioProcessor.cs
parent0684b00b3c4d000cf627b9c08a49d7469ae50d04 (diff)
[Ryujinx.Audio] Address dotnet-format issues (#5362)1.1.949
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Remove a few unused parameters * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * Fix naming rule violations, remove redundant code and fix build issues * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Add trailing commas * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Address review feedback --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Dsp/AudioProcessor.cs')
-rw-r--r--src/Ryujinx.Audio/Renderer/Dsp/AudioProcessor.cs21
1 files changed, 11 insertions, 10 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Dsp/AudioProcessor.cs b/src/Ryujinx.Audio/Renderer/Dsp/AudioProcessor.cs
index 899c2ef9..9c885b2c 100644
--- a/src/Ryujinx.Audio/Renderer/Dsp/AudioProcessor.cs
+++ b/src/Ryujinx.Audio/Renderer/Dsp/AudioProcessor.cs
@@ -18,7 +18,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
Start,
Stop,
RenderStart,
- RenderEnd
+ RenderEnd,
}
private class RendererSession
@@ -36,7 +36,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
private long _lastTime;
private long _playbackEnds;
- private ManualResetEvent _event;
+ private readonly ManualResetEvent _event;
private ManualResetEvent _pauseEvent;
@@ -45,6 +45,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
_event = new ManualResetEvent(false);
}
+#pragma warning disable IDE0051 // Remove unused private member
private static uint GetHardwareChannelCount(IHardwareDeviceDriver deviceDriver)
{
// Get the real device driver (In case the compat layer is on top of it).
@@ -54,12 +55,11 @@ namespace Ryujinx.Audio.Renderer.Dsp
{
return 6;
}
- else
- {
- // NOTE: We default to stereo as this will get downmixed to mono by the compat layer if it's not compatible.
- return 2;
- }
+
+ // NOTE: We default to stereo as this will get downmixed to mono by the compat layer if it's not compatible.
+ return 2;
}
+#pragma warning restore IDE0051
public void Start(IHardwareDeviceDriver deviceDriver, float volume)
{
@@ -110,7 +110,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
{
CommandList = commands,
RenderingLimit = renderingLimit,
- AppletResourceId = appletResourceId
+ AppletResourceId = appletResourceId,
};
}
@@ -171,7 +171,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
{
_workerThread = new Thread(Work)
{
- Name = "AudioProcessor.Worker"
+ Name = "AudioProcessor.Worker",
};
_workerThread.Start();
@@ -260,6 +260,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
public void Dispose()
{
+ GC.SuppressFinalize(this);
Dispose(true);
}
@@ -271,4 +272,4 @@ namespace Ryujinx.Audio.Renderer.Dsp
}
}
}
-} \ No newline at end of file
+}