diff options
author | gdkchan <gab.dark.100@gmail.com> | 2024-02-22 16:58:33 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-02-22 16:58:33 -0300 |
commit | d4d0a48bfe89d6e8e12ce16829bb2c440b56007c (patch) | |
tree | 2376566ed2c06181b3dbc547b1f99f5b533d918b /src/Ryujinx.Audio/Output/AudioOutputManager.cs | |
parent | 57d8afd0c99bb43d1ba1e3cc630d257c5da92741 (diff) |
Migrate Audio service to new IPC (#6285)1.1.1211
* Migrate audren to new IPC
* Migrate audout
* Migrate audin
* Migrate hwopus
* Bye bye old audio service
* Switch volume control to IHardwareDeviceDriver
* Somewhat unrelated changes
* Remove Concentus reference from HLE
* Implement OpenAudioRendererForManualExecution
* Remove SetVolume/GetVolume methods that are not necessary
* Remove SetVolume/GetVolume methods that are not necessary (2)
* Fix incorrect volume update
* PR feedback
* PR feedback
* Stub audrec
* Init outParameter
* Make FinalOutputRecorderParameter/Internal readonly
* Make FinalOutputRecorder IDisposable
* Fix HardwareOpusDecoderManager parameter buffers
* Opus work buffer size and error handling improvements
* Add AudioInProtocolName enum
* Fix potential divisions by zero
Diffstat (limited to 'src/Ryujinx.Audio/Output/AudioOutputManager.cs')
-rw-r--r-- | src/Ryujinx.Audio/Output/AudioOutputManager.cs | 47 |
1 files changed, 2 insertions, 45 deletions
diff --git a/src/Ryujinx.Audio/Output/AudioOutputManager.cs b/src/Ryujinx.Audio/Output/AudioOutputManager.cs index 5232357b..308cd156 100644 --- a/src/Ryujinx.Audio/Output/AudioOutputManager.cs +++ b/src/Ryujinx.Audio/Output/AudioOutputManager.cs @@ -165,12 +165,10 @@ namespace Ryujinx.Audio.Output /// Get the list of all audio outputs name. /// </summary> /// <returns>The list of all audio outputs name</returns> -#pragma warning disable CA1822 // Mark member as static public string[] ListAudioOuts() { return new[] { Constants.DefaultDeviceOutputName }; } -#pragma warning restore CA1822 /// <summary> /// Open a new <see cref="AudioOutputSystem"/>. @@ -182,9 +180,6 @@ namespace Ryujinx.Audio.Output /// <param name="inputDeviceName">The input device name wanted by the user</param> /// <param name="sampleFormat">The sample format to use</param> /// <param name="parameter">The user configuration</param> - /// <param name="appletResourceUserId">The applet resource user id of the application</param> - /// <param name="processHandle">The process handle of the application</param> - /// <param name="volume">The volume level to request</param> /// <returns>A <see cref="ResultCode"/> reporting an error or a success</returns> public ResultCode OpenAudioOut(out string outputDeviceName, out AudioOutputConfiguration outputConfiguration, @@ -192,16 +187,13 @@ namespace Ryujinx.Audio.Output IVirtualMemoryManager memoryManager, string inputDeviceName, SampleFormat sampleFormat, - ref AudioInputConfiguration parameter, - ulong appletResourceUserId, - uint processHandle, - float volume) + ref AudioInputConfiguration parameter) { int sessionId = AcquireSessionId(); _sessionsBufferEvents[sessionId].Clear(); - IHardwareDeviceSession deviceSession = _deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Output, memoryManager, sampleFormat, parameter.SampleRate, parameter.ChannelCount, volume); + IHardwareDeviceSession deviceSession = _deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Output, memoryManager, sampleFormat, parameter.SampleRate, parameter.ChannelCount); AudioOutputSystem audioOut = new(this, _lock, deviceSession, _sessionsBufferEvents[sessionId]); @@ -234,41 +226,6 @@ namespace Ryujinx.Audio.Output return result; } - /// <summary> - /// Sets the volume for all output devices. - /// </summary> - /// <param name="volume">The volume to set.</param> - public void SetVolume(float volume) - { - if (_sessions != null) - { - foreach (AudioOutputSystem session in _sessions) - { - session?.SetVolume(volume); - } - } - } - - /// <summary> - /// Gets the volume for all output devices. - /// </summary> - /// <returns>A float indicating the volume level.</returns> - public float GetVolume() - { - if (_sessions != null) - { - foreach (AudioOutputSystem session in _sessions) - { - if (session != null) - { - return session.GetVolume(); - } - } - } - - return 0.0f; - } - public void Dispose() { GC.SuppressFinalize(this); |