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authorealekseychik <74912034+ealekseychik@users.noreply.github.com>2023-07-11 20:41:18 +0300
committerGitHub <noreply@github.com>2023-07-11 14:41:18 -0300
commitac2444f908bee5b5c1a13fe64e997315cea4b23c (patch)
tree49b80ff1ba0cd5f39e9575e03d8a6b7c77946d8e /src/ARMeilleure/Translation/PTC/IPtcLoadState.cs
parent9c6071a645e72b56e42cf687f9c1a182be2673ac (diff)
Move ShaderBinaries into individual .spv files (#5280)1.1.960
* Move ShaderBinaries into individual spv files * Rename binaries directory, remove variables and add helper method instead * Update .csproj file * Move ShaderBinaries into individual spv files * Rename binaries directory, remove variables and add helper method instead * Split shader binaries into folders, use string.Join to create filepath * Move files back to general binaries folder * Remove ShaderSource suffix from file names --------- Co-authored-by: Egor Alekseychik <e.alekseychik@syberry.com> Co-authored-by: Gabriel A <gab.dark.100@gmail.com>
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