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authorMary Guillemard <mary@mary.zone>2024-02-10 20:27:17 +0100
committerGitHub <noreply@github.com>2024-02-10 20:27:17 +0100
commite59dba42efee4b7226581fa019227c2bb44fbc6c (patch)
tree421afa19323fa1dd34fd65209616fb568bcd89db /src/ARMeilleure/Decoders/OpCodeT32AluUmull.cs
parentbd6937ae5ca8bbc7c5e9b7792933d9971cf1768b (diff)
Set PointSize in shader on OpenGL (#6292)1.1.1178
Previously we were only doing it for Vulkan, but it turns out that not setting it when PROGRAM_POINT_SIZE is set is considered UB on OpenGL Core. Signed-off-by: Mary <mary@mary.zone>
Diffstat (limited to 'src/ARMeilleure/Decoders/OpCodeT32AluUmull.cs')
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