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author | Mary Guillemard <mary@mary.zone> | 2024-02-10 20:27:17 +0100 |
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committer | GitHub <noreply@github.com> | 2024-02-10 20:27:17 +0100 |
commit | e59dba42efee4b7226581fa019227c2bb44fbc6c (patch) | |
tree | 421afa19323fa1dd34fd65209616fb568bcd89db /src/ARMeilleure/Decoders/OpCodeSimdMemReg.cs | |
parent | bd6937ae5ca8bbc7c5e9b7792933d9971cf1768b (diff) |
Set PointSize in shader on OpenGL (#6292)1.1.1178
Previously we were only doing it for Vulkan, but it turns out that
not setting it when PROGRAM_POINT_SIZE is set is considered UB
on OpenGL Core.
Signed-off-by: Mary <mary@mary.zone>
Diffstat (limited to 'src/ARMeilleure/Decoders/OpCodeSimdMemReg.cs')
0 files changed, 0 insertions, 0 deletions