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author | riperiperi <rhy3756547@hotmail.com> | 2024-02-17 03:21:37 +0000 |
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committer | GitHub <noreply@github.com> | 2024-02-17 00:21:37 -0300 |
commit | 31ed061beae779b0a750e1344c76a75af8275f91 (patch) | |
tree | e98519a8ab7bf6bc804d950c3ffc8c6c107928fd /distribution/macos/construct_universal_dylib.py | |
parent | 4218311e6aa2a6b134e56f4206f9ef87d863419e (diff) |
Vulkan: Improve texture barrier usage, timing and batching (#6240)1.1.1199
* WIP barrier batch
* Add store op to image usage barrier
* Dispose the barrier batch
* Fix encoding?
* Handle read and write on the load op barrier.
Load op consumes read accesses but does not add one, as the only other operation that can read is another load.
* Simplify null check
* Insert barriers on program change in case stale bindings are reintroduced
* Not sure how I messed this one up
* Improve location of bindings barrier update
This is also important for emergency deferred clear
* Update src/Ryujinx.Graphics.Vulkan/BarrierBatch.cs
Co-authored-by: Mary Guillemard <thog@protonmail.com>
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Co-authored-by: Mary Guillemard <thog@protonmail.com>
Diffstat (limited to 'distribution/macos/construct_universal_dylib.py')
0 files changed, 0 insertions, 0 deletions