aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx/Ui/Widgets/ProfileDialog.cs
diff options
context:
space:
mode:
authorriperiperi <rhy3756547@hotmail.com>2022-11-24 01:56:55 +0000
committerGitHub <noreply@github.com>2022-11-24 01:56:55 +0000
commitf3cc2e5703e5df5c359ce1789a4fb0d73fb9a637 (patch)
treee9dae9468417e5b264d967168290220fa786cf20 /Ryujinx/Ui/Widgets/ProfileDialog.cs
parent5a39d3c4a13d9de67aa324a487af3756e4ce4930 (diff)
GPU: Access non-prefetch command buffers directly (#3882)1.1.376
* GPU: Access non-prefetch command buffers directly Saves allocating new arrays for them constantly - they can be quite small so it can be very wasteful. About 0.4% of GPU thread in SMO, but was a bit higher in S/V when I checked. Assumes that non-prefetch command buffers won't be randomly clobbered before they finish executing, though that's probably a safe bet. * Small change while I'm here * Address feedback
Diffstat (limited to 'Ryujinx/Ui/Widgets/ProfileDialog.cs')
0 files changed, 0 insertions, 0 deletions