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authorMary-nyan <mary@mary.zone>2022-12-12 15:17:22 +0100
committerGitHub <noreply@github.com>2022-12-12 15:17:22 +0100
commit6fe88115a302f4b4da38d8aac1baac7ada548be0 (patch)
tree5183f827121c29dedc7cc754c944c4a08f673746 /Ryujinx/Modules/Updater/Updater.cs
parent475fa4d390d4a2f3f486e4e0ba0b9334ea25f0f7 (diff)
misc: Some fixes to the updaters (#4092)1.1.465
This was meant to be only an upgrade of how we set unix permission in the updater to use .NET 7 new APIs, but I end up finding bugs along the way. Changelog: - Remove direct usage of chmod to use File.SetUnixFileMode. - Fix command line being broken when updating (#3744) but on Ryujinx.Ava. - Makes Ryujinx.Ava updater fallback to Ryujinx executable if current name isn't found. - Make permission setter function more generic.
Diffstat (limited to 'Ryujinx/Modules/Updater/Updater.cs')
-rw-r--r--Ryujinx/Modules/Updater/Updater.cs21
1 files changed, 12 insertions, 9 deletions
diff --git a/Ryujinx/Modules/Updater/Updater.cs b/Ryujinx/Modules/Updater/Updater.cs
index 194d35e5..0a1cb53b 100644
--- a/Ryujinx/Modules/Updater/Updater.cs
+++ b/Ryujinx/Modules/Updater/Updater.cs
@@ -387,16 +387,19 @@ namespace Ryujinx.Modules
worker.Start();
}
- [DllImport("libc", SetLastError = true)]
- private static extern int chmod(string path, uint mode);
-
- private static void SetUnixPermissions()
+ private static void SetFileExecutable(string path)
{
- string ryuBin = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx");
-
- if (!OperatingSystem.IsWindows())
+ const UnixFileMode ExecutableFileMode = UnixFileMode.UserExecute |
+ UnixFileMode.UserWrite |
+ UnixFileMode.UserRead |
+ UnixFileMode.GroupRead |
+ UnixFileMode.GroupWrite |
+ UnixFileMode.OtherRead |
+ UnixFileMode.OtherWrite;
+
+ if (!OperatingSystem.IsWindows() && File.Exists(path))
{
- chmod(ryuBin, 493);
+ File.SetUnixFileMode(path, ExecutableFileMode);
}
}
@@ -519,7 +522,7 @@ namespace Ryujinx.Modules
Directory.Delete(UpdateDir, true);
- SetUnixPermissions();
+ SetFileExecutable(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx"));
updateDialog.MainText.Text = "Update Complete!";
updateDialog.SecondaryText.Text = "Do you want to restart Ryujinx now?";