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authorgdkchan <gab.dark.100@gmail.com>2022-11-16 14:53:04 -0300
committerGitHub <noreply@github.com>2022-11-16 14:53:04 -0300
commitf1d1670b0b1b5c08064df95dabd295f3cf5dcf7f (patch)
tree082139cb80ee9776f3ea9083991fb3ed6618f7f4 /Ryujinx.Ui.Common/Configuration/ConfigurationState.cs
parentb8de72de8f25f0bb7f994bc07a0387c1c247b6fe (diff)
Implement HLE macro for DrawElementsIndirect (#3748)1.1.345
* Implement HLE macro for DrawElementsIndirect * Shader cache version bump * Use GL_ARB_shader_draw_parameters extension on OpenGL * Fix DrawIndexedIndirectCount on Vulkan when extension is not supported * Implement DrawIndex * Alignment * Fix some validation errors * Rename BaseIds to DrawParameters * Fix incorrect index buffer and vertex buffer size in some cases * Add HLE macros for DrawArraysInstanced and DrawElementsInstanced * Perform a regular draw when indirect data is not modified * Use non-indirect draw methods if indirect buffer was not GPU modified * Only check if draw parameters match if the shader actually uses them * Expose Macro HLE setting on GUI * Reset FirstVertex and FirstInstance after draw * Update shader cache version again since some people already tested this * PR feedback Co-authored-by: riperiperi <rhy3756547@hotmail.com>
Diffstat (limited to 'Ryujinx.Ui.Common/Configuration/ConfigurationState.cs')
-rw-r--r--Ryujinx.Ui.Common/Configuration/ConfigurationState.cs17
1 files changed, 17 insertions, 0 deletions
diff --git a/Ryujinx.Ui.Common/Configuration/ConfigurationState.cs b/Ryujinx.Ui.Common/Configuration/ConfigurationState.cs
index 3dbbb3dd..18cf7640 100644
--- a/Ryujinx.Ui.Common/Configuration/ConfigurationState.cs
+++ b/Ryujinx.Ui.Common/Configuration/ConfigurationState.cs
@@ -417,6 +417,11 @@ namespace Ryujinx.Ui.Common.Configuration
public ReactiveObject<bool> EnableTextureRecompression { get; private set; }
/// <summary>
+ /// Enables or disables Macro high-level emulation
+ /// </summary>
+ public ReactiveObject<bool> EnableMacroHLE { get; private set; }
+
+ /// <summary>
/// Graphics backend
/// </summary>
public ReactiveObject<GraphicsBackend> GraphicsBackend { get; private set; }
@@ -449,6 +454,8 @@ namespace Ryujinx.Ui.Common.Configuration
GraphicsBackend.Event += static (sender, e) => LogValueChange(sender, e, nameof(GraphicsBackend));
PreferredGpu = new ReactiveObject<string>();
PreferredGpu.Event += static (sender, e) => LogValueChange(sender, e, nameof(PreferredGpu));
+ EnableMacroHLE = new ReactiveObject<bool>();
+ EnableMacroHLE.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnableMacroHLE));
}
}
@@ -549,6 +556,7 @@ namespace Ryujinx.Ui.Common.Configuration
EnableVsync = Graphics.EnableVsync,
EnableShaderCache = Graphics.EnableShaderCache,
EnableTextureRecompression = Graphics.EnableTextureRecompression,
+ EnableMacroHLE = Graphics.EnableMacroHLE,
EnablePtc = System.EnablePtc,
EnableInternetAccess = System.EnableInternetAccess,
EnableFsIntegrityChecks = System.EnableFsIntegrityChecks,
@@ -634,6 +642,7 @@ namespace Ryujinx.Ui.Common.Configuration
Graphics.EnableVsync.Value = true;
Graphics.EnableShaderCache.Value = true;
Graphics.EnableTextureRecompression.Value = false;
+ Graphics.EnableMacroHLE.Value = true;
System.EnablePtc.Value = true;
System.EnableInternetAccess.Value = false;
System.EnableFsIntegrityChecks.Value = true;
@@ -1176,6 +1185,13 @@ namespace Ryujinx.Ui.Common.Configuration
};
}
+ if (configurationFileFormat.Version < 42)
+ {
+ Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 42.");
+
+ configurationFileFormat.EnableMacroHLE = true;
+ }
+
Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
Graphics.ResScale.Value = configurationFileFormat.ResScale;
Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
@@ -1207,6 +1223,7 @@ namespace Ryujinx.Ui.Common.Configuration
Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync;
Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache;
Graphics.EnableTextureRecompression.Value = configurationFileFormat.EnableTextureRecompression;
+ Graphics.EnableMacroHLE.Value = configurationFileFormat.EnableMacroHLE;
System.EnablePtc.Value = configurationFileFormat.EnablePtc;
System.EnableInternetAccess.Value = configurationFileFormat.EnableInternetAccess;
System.EnableFsIntegrityChecks.Value = configurationFileFormat.EnableFsIntegrityChecks;