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authorgdkchan <gab.dark.100@gmail.com>2022-11-16 14:53:04 -0300
committerGitHub <noreply@github.com>2022-11-16 14:53:04 -0300
commitf1d1670b0b1b5c08064df95dabd295f3cf5dcf7f (patch)
tree082139cb80ee9776f3ea9083991fb3ed6618f7f4 /Ryujinx.Ui.Common/Configuration/ConfigurationFileFormat.cs
parentb8de72de8f25f0bb7f994bc07a0387c1c247b6fe (diff)
Implement HLE macro for DrawElementsIndirect (#3748)1.1.345
* Implement HLE macro for DrawElementsIndirect * Shader cache version bump * Use GL_ARB_shader_draw_parameters extension on OpenGL * Fix DrawIndexedIndirectCount on Vulkan when extension is not supported * Implement DrawIndex * Alignment * Fix some validation errors * Rename BaseIds to DrawParameters * Fix incorrect index buffer and vertex buffer size in some cases * Add HLE macros for DrawArraysInstanced and DrawElementsInstanced * Perform a regular draw when indirect data is not modified * Use non-indirect draw methods if indirect buffer was not GPU modified * Only check if draw parameters match if the shader actually uses them * Expose Macro HLE setting on GUI * Reset FirstVertex and FirstInstance after draw * Update shader cache version again since some people already tested this * PR feedback Co-authored-by: riperiperi <rhy3756547@hotmail.com>
Diffstat (limited to 'Ryujinx.Ui.Common/Configuration/ConfigurationFileFormat.cs')
-rw-r--r--Ryujinx.Ui.Common/Configuration/ConfigurationFileFormat.cs7
1 files changed, 6 insertions, 1 deletions
diff --git a/Ryujinx.Ui.Common/Configuration/ConfigurationFileFormat.cs b/Ryujinx.Ui.Common/Configuration/ConfigurationFileFormat.cs
index f2711657..acfcdcb4 100644
--- a/Ryujinx.Ui.Common/Configuration/ConfigurationFileFormat.cs
+++ b/Ryujinx.Ui.Common/Configuration/ConfigurationFileFormat.cs
@@ -14,7 +14,7 @@ namespace Ryujinx.Ui.Common.Configuration
/// <summary>
/// The current version of the file format
/// </summary>
- public const int CurrentVersion = 41;
+ public const int CurrentVersion = 42;
/// <summary>
/// Version of the configuration file format
@@ -167,6 +167,11 @@ namespace Ryujinx.Ui.Common.Configuration
public bool EnableTextureRecompression { get; set; }
/// <summary>
+ /// Enables or disables Macro high-level emulation
+ /// </summary>
+ public bool EnableMacroHLE { get; set; }
+
+ /// <summary>
/// Enables or disables profiled translation cache persistency
/// </summary>
public bool EnablePtc { get; set; }