diff options
author | Alex Barney <thealexbarney@gmail.com> | 2018-12-04 14:23:37 -0600 |
---|---|---|
committer | gdkchan <gab.dark.100@gmail.com> | 2018-12-04 18:23:37 -0200 |
commit | 85dbb9559ad317a657dafd24da27fec4b3f5250f (patch) | |
tree | ecd92931bc2146e549484d9a3af308469089ad4e /Ryujinx.HLE/Utilities/IntUtils.cs | |
parent | c86aacde76b5f8e503e2b412385c8491ecc86b3b (diff) |
Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields
* Naming conventions
* Remove unneeded ".this"
* Remove unneeded semicolons
* Remove unused Usings
* Don't use var
* Remove unneeded enum underlying types
* Explicitly label class visibility
* Remove unneeded @ prefixes
* Remove unneeded commas
* Remove unneeded if expressions
* Method doesn't use unsafe code
* Remove unneeded casts
* Initialized objects don't need an empty constructor
* Remove settings from DotSettings
* Revert "Explicitly label class visibility"
This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.
* Small changes
* Revert external enum renaming
* Changes from feedback
* Remove unneeded property setters
Diffstat (limited to 'Ryujinx.HLE/Utilities/IntUtils.cs')
-rw-r--r-- | Ryujinx.HLE/Utilities/IntUtils.cs | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/Ryujinx.HLE/Utilities/IntUtils.cs b/Ryujinx.HLE/Utilities/IntUtils.cs index 57e9d396..a7178d80 100644 --- a/Ryujinx.HLE/Utilities/IntUtils.cs +++ b/Ryujinx.HLE/Utilities/IntUtils.cs @@ -2,24 +2,24 @@ namespace Ryujinx.HLE.Utilities { static class IntUtils { - public static int AlignUp(int Value, int Size) + public static int AlignUp(int value, int size) { - return (Value + (Size - 1)) & ~(Size - 1); + return (value + (size - 1)) & ~(size - 1); } - public static long AlignUp(long Value, int Size) + public static long AlignUp(long value, int size) { - return (Value + (Size - 1)) & ~((long)Size - 1); + return (value + (size - 1)) & ~((long)size - 1); } - public static int AlignDown(int Value, int Size) + public static int AlignDown(int value, int size) { - return Value & ~(Size - 1); + return value & ~(size - 1); } - public static long AlignDown(long Value, int Size) + public static long AlignDown(long value, int size) { - return Value & ~((long)Size - 1); + return value & ~((long)size - 1); } } } |