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author | gdkchan <gab.dark.100@gmail.com> | 2023-01-04 19:15:45 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-01-04 23:15:45 +0100 |
commit | 08831eecf77cedd3c4192ebab5a9c485fb15d51e (patch) | |
tree | 6d95b921a18e9cfa477579fcecb9d041e03d682e /Ryujinx.HLE/Switch.cs | |
parent | c6a139a6e7e3ffe1591bc14dafafed60b9bef0dc (diff) |
IPC refactor part 3+4: New server HIPC message processor (#4188)1.1.506
* IPC refactor part 3 + 4: New server HIPC message processor with source generator based serialization
* Make types match on calls to AlignUp/AlignDown
* Formatting
* Address some PR feedback
* Move BitfieldExtensions to Ryujinx.Common.Utilities and consolidate implementations
* Rename Reader/Writer to SpanReader/SpanWriter and move to Ryujinx.Common.Memory
* Implement EventType
* Address more PR feedback
* Log request processing errors since they are not normal
* Rename waitable to multiwait and add missing lock
* PR feedback
* Ac_K PR feedback
Diffstat (limited to 'Ryujinx.HLE/Switch.cs')
-rw-r--r-- | Ryujinx.HLE/Switch.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Ryujinx.HLE/Switch.cs b/Ryujinx.HLE/Switch.cs index 46af68f4..61e5e572 100644 --- a/Ryujinx.HLE/Switch.cs +++ b/Ryujinx.HLE/Switch.cs @@ -19,7 +19,7 @@ namespace Ryujinx.HLE public MemoryBlock Memory { get; } public GpuContext Gpu { get; } public VirtualFileSystem FileSystem { get; } - public Horizon System { get; } + public HOS.Horizon System { get; } public ApplicationLoader Application { get; } public PerformanceStatistics Statistics { get; } public Hid Hid { get; } @@ -47,7 +47,7 @@ namespace Ryujinx.HLE AudioDeviceDriver = new CompatLayerHardwareDeviceDriver(Configuration.AudioDeviceDriver); Memory = new MemoryBlock(Configuration.MemoryConfiguration.ToDramSize(), memoryAllocationFlags); Gpu = new GpuContext(Configuration.GpuRenderer); - System = new Horizon(this); + System = new HOS.Horizon(this); Statistics = new PerformanceStatistics(); Hid = new Hid(this, System.HidStorage); Application = new ApplicationLoader(this); |