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authorMary-nyan <mary@mary.zone>2022-11-09 20:22:43 +0100
committerGitHub <noreply@github.com>2022-11-09 20:22:43 +0100
commitc6d05301aae7509ea6a1ec29d39a72bac94d80b0 (patch)
treea1e593a9fd180fbc467beae29907c37cb6e902e5 /Ryujinx.HLE/HOS/Services/Time/TimeManager.cs
parent647de4cd31a82f39d23f92ea4377eeae5817b6c2 (diff)
infra: Migrate to .NET 7 (#3795)1.1.339
* Update readme to mention .NET 7 * infra: Migrate to .NET 7 .NET 7 is still in preview but this prepare for the release coming up next month. * Use Random.Shared in CreateRandom * Move UInt128Utils.cs to Ryujinx.Common project * Fix inverted parameters in System.UInt128 constructor * Fix Visual Studio complains on Ryujinx.Graphics.Vic * time: Fix missing alignment enforcement in SystemClockContext Fixes at least Smash * time: Fix missing alignment enforcement in SteadyClockContext Fix games (like recent version of Smash) using time shared memory * Switch to .NET 7.0.100 release * Enable Tiered PGO * Ensure CreateId validity requirements are meet when doing random generation Also enforce correct packing layout for other Mii structures. This fix a Mario Kart 8 crashes related to the default Miis.
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Time/TimeManager.cs')
-rw-r--r--Ryujinx.HLE/HOS/Services/Time/TimeManager.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Time/TimeManager.cs b/Ryujinx.HLE/HOS/Services/Time/TimeManager.cs
index ac9f0880..e3b65f2a 100644
--- a/Ryujinx.HLE/HOS/Services/Time/TimeManager.cs
+++ b/Ryujinx.HLE/HOS/Services/Time/TimeManager.cs
@@ -3,7 +3,7 @@ using Ryujinx.HLE.Exceptions;
using Ryujinx.HLE.HOS.Kernel.Memory;
using Ryujinx.HLE.HOS.Services.Time.Clock;
using Ryujinx.HLE.HOS.Services.Time.TimeZone;
-using Ryujinx.HLE.Utilities;
+using System;
using System.IO;
namespace Ryujinx.HLE.HOS.Services.Time