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authorMary-nyan <mary@mary.zone>2022-11-28 08:28:45 +0100
committerGitHub <noreply@github.com>2022-11-28 08:28:45 +0100
commitdff138229c79483c189be6f3829ed88a5f95575d (patch)
tree2e5c37fdc4c6dcd44ad3a0a294885d8d81bed91d /Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/IAudioRenderer.cs
parent472119c8da7edaf7bf60fa75e87812e5cb16e33b (diff)
amadeus: Fixes and initial 15.0.0 support (#3908)1.1.394
* amadeus: Allow OOB read of GC-ADPCM coefficients Fixes "Ninja Gaiden Sigma 2" and possibly "NINJA GAIDEN 3: Razor's Edge" * amadeus: Fix wrong variable usage in delay effect We should transform the delay line values, not the input. * amadeus: Update GroupedBiquadFilterCommand documentation * amadeus: Simplify PoolMapper alignment checks * amadeus: Update Surround delay effect matrix to REV11 * amadeus: Add drop parameter support and use 32 bits integers for estimate time Also implement accurate ExecuteAudioRendererRendering stub. * Address gdkchan's comments * Address gdkchan's other comments * Address gdkchan's comment
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/IAudioRenderer.cs')
-rw-r--r--Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/IAudioRenderer.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/IAudioRenderer.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/IAudioRenderer.cs
index a59c94e9..404bf4c1 100644
--- a/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/IAudioRenderer.cs
+++ b/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/IAudioRenderer.cs
@@ -16,5 +16,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
void SetRenderingTimeLimit(uint percent);
uint GetRenderingTimeLimit();
ResultCode ExecuteAudioRendererRendering();
+ void SetVoiceDropParameter(float voiceDropParameter);
+ float GetVoiceDropParameter();
}
}