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authorjhorv <38920027+jhorv@users.noreply.github.com>2023-03-17 08:14:50 -0400
committerGitHub <noreply@github.com>2023-03-17 13:14:50 +0100
commit5131b71437b36f9b876046a2fddd5465652e0f10 (patch)
treea1b8647b1f948e3f88708d9ba41b2d1338f34de9 /Ryujinx.HLE/HOS/Kernel
parent7870423671cba17c8aad9bb93a67c84bda441366 (diff)
Reducing memory allocations (#4537)1.1.668
* add RecyclableMemoryStream dependency and MemoryStreamManager * organize BinaryReader/BinaryWriter extensions * add StreamExtensions to reduce need for BinaryWriter * simple replacments of MemoryStream with RecyclableMemoryStream * add write ReadOnlySequence<byte> support to IVirtualMemoryManager * avoid 0-length array creation * rework IpcMessage and related types to greatly reduce memory allocation by using RecylableMemoryStream, keeping streams around longer, avoiding their creation when possible, and avoiding creation of BinaryReader and BinaryWriter when possible * reduce LINQ-induced memory allocations with custom methods to query KPriorityQueue * use RecyclableMemoryStream in StreamUtils, and use StreamUtils in EmbeddedResources * add constants for nanosecond/millisecond conversions * code formatting * XML doc adjustments * fix: StreamExtension.WriteByte not writing non-zero values for lengths <= 16 * XML Doc improvements. Implement StreamExtensions.WriteByte() block writes for large-enough count values. * add copyless path for StreamExtension.Write(ReadOnlySpan<int>) * add default implementation of IVirtualMemoryManager.Write(ulong, ReadOnlySequence<byte>); remove previous explicit implementations * code style fixes * remove LINQ completely from KScheduler/KPriorityQueue by implementing a custom struct-based enumerator
Diffstat (limited to 'Ryujinx.HLE/HOS/Kernel')
-rw-r--r--Ryujinx.HLE/HOS/Kernel/Common/KTimeManager.cs25
-rw-r--r--Ryujinx.HLE/HOS/Kernel/SupervisorCall/Syscall.cs2
-rw-r--r--Ryujinx.HLE/HOS/Kernel/Threading/KPriorityQueue.cs137
-rw-r--r--Ryujinx.HLE/HOS/Kernel/Threading/KScheduler.cs52
-rw-r--r--Ryujinx.HLE/HOS/Kernel/Threading/KSynchronization.cs2
5 files changed, 160 insertions, 58 deletions
diff --git a/Ryujinx.HLE/HOS/Kernel/Common/KTimeManager.cs b/Ryujinx.HLE/HOS/Kernel/Common/KTimeManager.cs
index 030a314f..1af171b9 100644
--- a/Ryujinx.HLE/HOS/Kernel/Common/KTimeManager.cs
+++ b/Ryujinx.HLE/HOS/Kernel/Common/KTimeManager.cs
@@ -16,7 +16,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
public WaitingObject(IKFutureSchedulerObject schedulerObj, long timePoint)
{
- Object = schedulerObj;
+ Object = schedulerObj;
TimePoint = timePoint;
}
}
@@ -27,6 +27,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
private bool _keepRunning;
private long _enforceWakeupFromSpinWait;
+ private const long NanosecondsPerSecond = 1000000000L;
+ private const long NanosecondsPerMillisecond = 1000000L;
+
public KTimeManager(KernelContext context)
{
_context = context;
@@ -55,7 +58,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
{
_waitingObjects.Add(new WaitingObject(schedulerObj, timePoint));
- if (timeout < 1000000)
+ if (timeout < NanosecondsPerMillisecond)
{
Interlocked.Exchange(ref _enforceWakeupFromSpinWait, 1);
}
@@ -142,7 +145,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
private WaitingObject GetNextWaitingObject()
{
WaitingObject selected = null;
-
+
long lowestTimePoint = long.MaxValue;
for (int index = _waitingObjects.Count - 1; index >= 0; index--)
@@ -161,7 +164,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
public static long ConvertNanosecondsToMilliseconds(long time)
{
- time /= 1000000;
+ time /= NanosecondsPerMillisecond;
if ((ulong)time > int.MaxValue)
{
@@ -173,18 +176,18 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
public static long ConvertMillisecondsToNanoseconds(long time)
{
- return time * 1000000;
+ return time * NanosecondsPerMillisecond;
}
public static long ConvertNanosecondsToHostTicks(long ns)
{
- long nsDiv = ns / 1000000000;
- long nsMod = ns % 1000000000;
- long tickDiv = PerformanceCounter.TicksPerSecond / 1000000000;
- long tickMod = PerformanceCounter.TicksPerSecond % 1000000000;
+ long nsDiv = ns / NanosecondsPerSecond;
+ long nsMod = ns % NanosecondsPerSecond;
+ long tickDiv = PerformanceCounter.TicksPerSecond / NanosecondsPerSecond;
+ long tickMod = PerformanceCounter.TicksPerSecond % NanosecondsPerSecond;
- long baseTicks = (nsMod * tickMod + PerformanceCounter.TicksPerSecond - 1) / 1000000000;
- return (nsDiv * tickDiv) * 1000000000 + nsDiv * tickMod + nsMod * tickDiv + baseTicks;
+ long baseTicks = (nsMod * tickMod + PerformanceCounter.TicksPerSecond - 1) / NanosecondsPerSecond;
+ return (nsDiv * tickDiv) * NanosecondsPerSecond + nsDiv * tickMod + nsMod * tickDiv + baseTicks;
}
public static long ConvertGuestTicksToNanoseconds(long ticks)
diff --git a/Ryujinx.HLE/HOS/Kernel/SupervisorCall/Syscall.cs b/Ryujinx.HLE/HOS/Kernel/SupervisorCall/Syscall.cs
index eef78e18..c6467208 100644
--- a/Ryujinx.HLE/HOS/Kernel/SupervisorCall/Syscall.cs
+++ b/Ryujinx.HLE/HOS/Kernel/SupervisorCall/Syscall.cs
@@ -553,7 +553,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
KProcess currentProcess = KernelStatic.GetCurrentProcess();
- KSynchronizationObject[] syncObjs = new KSynchronizationObject[handles.Length];
+ KSynchronizationObject[] syncObjs = handles.Length == 0 ? Array.Empty<KSynchronizationObject>() : new KSynchronizationObject[handles.Length];
for (int index = 0; index < handles.Length; index++)
{
diff --git a/Ryujinx.HLE/HOS/Kernel/Threading/KPriorityQueue.cs b/Ryujinx.HLE/HOS/Kernel/Threading/KPriorityQueue.cs
index 2c9d7574..14fba704 100644
--- a/Ryujinx.HLE/HOS/Kernel/Threading/KPriorityQueue.cs
+++ b/Ryujinx.HLE/HOS/Kernel/Threading/KPriorityQueue.cs
@@ -5,11 +5,11 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
{
class KPriorityQueue
{
- private LinkedList<KThread>[][] _scheduledThreadsPerPrioPerCore;
- private LinkedList<KThread>[][] _suggestedThreadsPerPrioPerCore;
+ private readonly LinkedList<KThread>[][] _scheduledThreadsPerPrioPerCore;
+ private readonly LinkedList<KThread>[][] _suggestedThreadsPerPrioPerCore;
- private long[] _scheduledPrioritiesPerCore;
- private long[] _suggestedPrioritiesPerCore;
+ private readonly long[] _scheduledPrioritiesPerCore;
+ private readonly long[] _suggestedPrioritiesPerCore;
public KPriorityQueue()
{
@@ -32,41 +32,132 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
_suggestedPrioritiesPerCore = new long[KScheduler.CpuCoresCount];
}
- public IEnumerable<KThread> SuggestedThreads(int core)
+ public readonly ref struct KThreadEnumerable
{
- return Iterate(_suggestedThreadsPerPrioPerCore, _suggestedPrioritiesPerCore, core);
+ readonly LinkedList<KThread>[][] _listPerPrioPerCore;
+ readonly long[] _prios;
+ readonly int _core;
+
+ public KThreadEnumerable(LinkedList<KThread>[][] listPerPrioPerCore, long[] prios, int core)
+ {
+ _listPerPrioPerCore = listPerPrioPerCore;
+ _prios = prios;
+ _core = core;
+ }
+
+ public Enumerator GetEnumerator()
+ {
+ return new Enumerator(_listPerPrioPerCore, _prios, _core);
+ }
+
+ public ref struct Enumerator
+ {
+ private readonly LinkedList<KThread>[][] _listPerPrioPerCore;
+ private readonly int _core;
+ private long _prioMask;
+ private int _prio;
+ private LinkedList<KThread> _list;
+ private LinkedListNode<KThread> _node;
+
+ public Enumerator(LinkedList<KThread>[][] listPerPrioPerCore, long[] prios, int core)
+ {
+ _listPerPrioPerCore = listPerPrioPerCore;
+ _core = core;
+ _prioMask = prios[core];
+ _prio = BitOperations.TrailingZeroCount(_prioMask);
+ _prioMask &= ~(1L << _prio);
+ }
+
+ public KThread Current => _node?.Value;
+
+ public bool MoveNext()
+ {
+ _node = _node?.Next;
+
+ if (_node == null)
+ {
+ if (!MoveNextListAndFirstNode())
+ {
+ return false;
+ }
+ }
+
+ return _node != null;
+ }
+
+ private bool MoveNextListAndFirstNode()
+ {
+ if (_prio < KScheduler.PrioritiesCount)
+ {
+ _list = _listPerPrioPerCore[_prio][_core];
+
+ _node = _list.First;
+
+ _prio = BitOperations.TrailingZeroCount(_prioMask);
+
+ _prioMask &= ~(1L << _prio);
+
+ return true;
+ }
+ else
+ {
+ _list = null;
+ _node = null;
+ return false;
+ }
+ }
+ }
}
- public IEnumerable<KThread> ScheduledThreads(int core)
+ public KThreadEnumerable ScheduledThreads(int core)
{
- return Iterate(_scheduledThreadsPerPrioPerCore, _scheduledPrioritiesPerCore, core);
+ return new KThreadEnumerable(_scheduledThreadsPerPrioPerCore, _scheduledPrioritiesPerCore, core);
}
- private IEnumerable<KThread> Iterate(LinkedList<KThread>[][] listPerPrioPerCore, long[] prios, int core)
+ public KThreadEnumerable SuggestedThreads(int core)
{
- long prioMask = prios[core];
-
- int prio = BitOperations.TrailingZeroCount(prioMask);
+ return new KThreadEnumerable(_suggestedThreadsPerPrioPerCore, _suggestedPrioritiesPerCore, core);
+ }
- prioMask &= ~(1L << prio);
+ public KThread ScheduledThreadsFirstOrDefault(int core)
+ {
+ return ScheduledThreadsElementAtOrDefault(core, 0);
+ }
- while (prio < KScheduler.PrioritiesCount)
+ public KThread ScheduledThreadsElementAtOrDefault(int core, int index)
+ {
+ int currentIndex = 0;
+ foreach (var scheduledThread in ScheduledThreads(core))
{
- LinkedList<KThread> list = listPerPrioPerCore[prio][core];
+ if (currentIndex == index)
+ {
+ return scheduledThread;
+ }
+ else
+ {
+ currentIndex++;
+ }
+ }
- LinkedListNode<KThread> node = list.First;
+ return null;
+ }
- while (node != null)
+ public KThread ScheduledThreadsWithDynamicPriorityFirstOrDefault(int core, int dynamicPriority)
+ {
+ foreach (var scheduledThread in ScheduledThreads(core))
+ {
+ if (scheduledThread.DynamicPriority == dynamicPriority)
{
- yield return node.Value;
-
- node = node.Next;
+ return scheduledThread;
}
+ }
- prio = BitOperations.TrailingZeroCount(prioMask);
+ return null;
+ }
- prioMask &= ~(1L << prio);
- }
+ public bool HasScheduledThreads(int core)
+ {
+ return ScheduledThreadsFirstOrDefault(core) != null;
}
public void TransferToCore(int prio, int dstCore, KThread thread)
diff --git a/Ryujinx.HLE/HOS/Kernel/Threading/KScheduler.cs b/Ryujinx.HLE/HOS/Kernel/Threading/KScheduler.cs
index 0c51b7b9..b9de7d9c 100644
--- a/Ryujinx.HLE/HOS/Kernel/Threading/KScheduler.cs
+++ b/Ryujinx.HLE/HOS/Kernel/Threading/KScheduler.cs
@@ -1,8 +1,6 @@
using Ryujinx.Common;
using Ryujinx.HLE.HOS.Kernel.Process;
using System;
-using System.Collections.Generic;
-using System.Linq;
using System.Numerics;
using System.Threading;
@@ -17,6 +15,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
private static readonly int[] PreemptionPriorities = new int[] { 59, 59, 59, 63 };
+ private static readonly int[] _srcCoresHighestPrioThreads = new int[CpuCoresCount];
+
private readonly KernelContext _context;
private readonly int _coreId;
@@ -86,7 +86,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
for (int core = 0; core < CpuCoresCount; core++)
{
- KThread thread = context.PriorityQueue.ScheduledThreads(core).FirstOrDefault();
+ KThread thread = context.PriorityQueue.ScheduledThreadsFirstOrDefault(core);
if (thread != null &&
thread.Owner != null &&
@@ -115,12 +115,12 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
{
// If the core is not idle (there's already a thread running on it),
// then we don't need to attempt load balancing.
- if (context.PriorityQueue.ScheduledThreads(core).Any())
+ if (context.PriorityQueue.HasScheduledThreads(core))
{
continue;
}
- int[] srcCoresHighestPrioThreads = new int[CpuCoresCount];
+ Array.Fill(_srcCoresHighestPrioThreads, 0);
int srcCoresHighestPrioThreadsCount = 0;
@@ -136,7 +136,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
break;
}
- srcCoresHighestPrioThreads[srcCoresHighestPrioThreadsCount++] = suggested.ActiveCore;
+ _srcCoresHighestPrioThreads[srcCoresHighestPrioThreadsCount++] = suggested.ActiveCore;
}
// Not yet selected candidate found.
@@ -158,9 +158,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
// (the first one that doesn't make the source core idle if moved).
for (int index = 0; index < srcCoresHighestPrioThreadsCount; index++)
{
- int srcCore = srcCoresHighestPrioThreads[index];
+ int srcCore = _srcCoresHighestPrioThreads[index];
- KThread src = context.PriorityQueue.ScheduledThreads(srcCore).ElementAtOrDefault(1);
+ KThread src = context.PriorityQueue.ScheduledThreadsElementAtOrDefault(srcCore, 1);
if (src != null)
{
@@ -422,9 +422,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
private static void RotateScheduledQueue(KernelContext context, int core, int prio)
{
- IEnumerable<KThread> scheduledThreads = context.PriorityQueue.ScheduledThreads(core);
-
- KThread selectedThread = scheduledThreads.FirstOrDefault(x => x.DynamicPriority == prio);
+ KThread selectedThread = context.PriorityQueue.ScheduledThreadsWithDynamicPriorityFirstOrDefault(core, prio);
KThread nextThread = null;
// Yield priority queue.
@@ -433,14 +431,14 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
nextThread = context.PriorityQueue.Reschedule(prio, core, selectedThread);
}
- IEnumerable<KThread> SuitableCandidates()
+ static KThread FirstSuitableCandidateOrDefault(KernelContext context, int core, KThread selectedThread, KThread nextThread, Predicate< KThread> predicate)
{
foreach (KThread suggested in context.PriorityQueue.SuggestedThreads(core))
{
int suggestedCore = suggested.ActiveCore;
if (suggestedCore >= 0)
{
- KThread selectedSuggestedCore = context.PriorityQueue.ScheduledThreads(suggestedCore).FirstOrDefault();
+ KThread selectedSuggestedCore = context.PriorityQueue.ScheduledThreadsFirstOrDefault(suggestedCore);
if (selectedSuggestedCore == suggested || (selectedSuggestedCore != null && selectedSuggestedCore.DynamicPriority < 2))
{
@@ -453,14 +451,19 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
nextThread == null ||
nextThread.LastScheduledTime >= suggested.LastScheduledTime)
{
- yield return suggested;
+ if (predicate(suggested))
+ {
+ return suggested;
+ }
}
}
+
+ return null;
}
// Select candidate threads that could run on this core.
// Only take into account threads that are not yet selected.
- KThread dst = SuitableCandidates().FirstOrDefault(x => x.DynamicPriority == prio);
+ KThread dst = FirstSuitableCandidateOrDefault(context, core, selectedThread, nextThread, x => x.DynamicPriority == prio);
if (dst != null)
{
@@ -469,11 +472,11 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
// If the priority of the currently selected thread is lower or same as the preemption priority,
// then try to migrate a thread with lower priority.
- KThread bestCandidate = context.PriorityQueue.ScheduledThreads(core).FirstOrDefault();
+ KThread bestCandidate = context.PriorityQueue.ScheduledThreadsFirstOrDefault(core);
if (bestCandidate != null && bestCandidate.DynamicPriority >= prio)
{
- dst = SuitableCandidates().FirstOrDefault(x => x.DynamicPriority < bestCandidate.DynamicPriority);
+ dst = FirstSuitableCandidateOrDefault(context, core, selectedThread, nextThread, x => x.DynamicPriority < bestCandidate.DynamicPriority);
if (dst != null)
{
@@ -534,7 +537,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
// Move current thread to the end of the queue.
KThread nextThread = context.PriorityQueue.Reschedule(prio, core, currentThread);
- IEnumerable<KThread> SuitableCandidates()
+ static KThread FirstSuitableCandidateOrDefault(KernelContext context, int core, KThread nextThread, int lessThanOrEqualPriority)
{
foreach (KThread suggested in context.PriorityQueue.SuggestedThreads(core))
{
@@ -554,12 +557,17 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
if (suggested.LastScheduledTime <= nextThread.LastScheduledTime ||
suggested.DynamicPriority < nextThread.DynamicPriority)
{
- yield return suggested;
+ if (suggested.DynamicPriority <= lessThanOrEqualPriority)
+ {
+ return suggested;
+ }
}
}
+
+ return null;
}
- KThread dst = SuitableCandidates().FirstOrDefault(x => x.DynamicPriority <= prio);
+ KThread dst = FirstSuitableCandidateOrDefault(context, core, nextThread, prio);
if (dst != null)
{
@@ -596,7 +604,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
context.PriorityQueue.TransferToCore(currentThread.DynamicPriority, -1, currentThread);
- if (!context.PriorityQueue.ScheduledThreads(core).Any())
+ if (!context.PriorityQueue.HasScheduledThreads(core))
{
KThread selectedThread = null;
@@ -609,7 +617,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
continue;
}
- KThread firstCandidate = context.PriorityQueue.ScheduledThreads(suggestedCore).FirstOrDefault();
+ KThread firstCandidate = context.PriorityQueue.ScheduledThreadsFirstOrDefault(suggestedCore);
if (firstCandidate == suggested)
{
diff --git a/Ryujinx.HLE/HOS/Kernel/Threading/KSynchronization.cs b/Ryujinx.HLE/HOS/Kernel/Threading/KSynchronization.cs
index 01b65f55..973d5f6a 100644
--- a/Ryujinx.HLE/HOS/Kernel/Threading/KSynchronization.cs
+++ b/Ryujinx.HLE/HOS/Kernel/Threading/KSynchronization.cs
@@ -59,7 +59,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
}
else
{
- LinkedListNode<KThread>[] syncNodes = new LinkedListNode<KThread>[syncObjs.Length];
+ LinkedListNode<KThread>[] syncNodes = syncObjs.Length == 0 ? Array.Empty<LinkedListNode<KThread>>() : new LinkedListNode<KThread>[syncObjs.Length];
for (int index = 0; index < syncObjs.Length; index++)
{