diff options
author | Alex Barney <thealexbarney@gmail.com> | 2018-12-04 14:23:37 -0600 |
---|---|---|
committer | gdkchan <gab.dark.100@gmail.com> | 2018-12-04 18:23:37 -0200 |
commit | 85dbb9559ad317a657dafd24da27fec4b3f5250f (patch) | |
tree | ecd92931bc2146e549484d9a3af308469089ad4e /Ryujinx.HLE/HOS/Kernel/HleCoreManager.cs | |
parent | c86aacde76b5f8e503e2b412385c8491ecc86b3b (diff) |
Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields
* Naming conventions
* Remove unneeded ".this"
* Remove unneeded semicolons
* Remove unused Usings
* Don't use var
* Remove unneeded enum underlying types
* Explicitly label class visibility
* Remove unneeded @ prefixes
* Remove unneeded commas
* Remove unneeded if expressions
* Method doesn't use unsafe code
* Remove unneeded casts
* Initialized objects don't need an empty constructor
* Remove settings from DotSettings
* Revert "Explicitly label class visibility"
This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.
* Small changes
* Revert external enum renaming
* Changes from feedback
* Remove unneeded property setters
Diffstat (limited to 'Ryujinx.HLE/HOS/Kernel/HleCoreManager.cs')
-rw-r--r-- | Ryujinx.HLE/HOS/Kernel/HleCoreManager.cs | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/Ryujinx.HLE/HOS/Kernel/HleCoreManager.cs b/Ryujinx.HLE/HOS/Kernel/HleCoreManager.cs index 6a424cf2..cfcda87b 100644 --- a/Ryujinx.HLE/HOS/Kernel/HleCoreManager.cs +++ b/Ryujinx.HLE/HOS/Kernel/HleCoreManager.cs @@ -7,7 +7,7 @@ namespace Ryujinx.HLE.HOS.Kernel { private class PausableThread { - public ManualResetEvent Event { get; private set; } + public ManualResetEvent Event { get; } public bool IsExiting { get; set; } @@ -17,49 +17,49 @@ namespace Ryujinx.HLE.HOS.Kernel } } - private ConcurrentDictionary<Thread, PausableThread> Threads; + private ConcurrentDictionary<Thread, PausableThread> _threads; public HleCoreManager() { - Threads = new ConcurrentDictionary<Thread, PausableThread>(); + _threads = new ConcurrentDictionary<Thread, PausableThread>(); } - public void Set(Thread Thread) + public void Set(Thread thread) { - GetThread(Thread).Event.Set(); + GetThread(thread).Event.Set(); } - public void Reset(Thread Thread) + public void Reset(Thread thread) { - GetThread(Thread).Event.Reset(); + GetThread(thread).Event.Reset(); } - public void Wait(Thread Thread) + public void Wait(Thread thread) { - PausableThread PausableThread = GetThread(Thread); + PausableThread pausableThread = GetThread(thread); - if (!PausableThread.IsExiting) + if (!pausableThread.IsExiting) { - PausableThread.Event.WaitOne(); + pausableThread.Event.WaitOne(); } } - public void Exit(Thread Thread) + public void Exit(Thread thread) { - GetThread(Thread).IsExiting = true; + GetThread(thread).IsExiting = true; } - private PausableThread GetThread(Thread Thread) + private PausableThread GetThread(Thread thread) { - return Threads.GetOrAdd(Thread, (Key) => new PausableThread()); + return _threads.GetOrAdd(thread, (key) => new PausableThread()); } - public void RemoveThread(Thread Thread) + public void RemoveThread(Thread thread) { - if (Threads.TryRemove(Thread, out PausableThread PausableThread)) + if (_threads.TryRemove(thread, out PausableThread pausableThread)) { - PausableThread.Event.Set(); - PausableThread.Event.Dispose(); + pausableThread.Event.Set(); + pausableThread.Event.Dispose(); } } } |