diff options
author | Caian Benedicto <caianbene@gmail.com> | 2021-02-10 21:28:44 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-02-11 01:28:44 +0100 |
commit | f16d7f91f1e0483a55c23382171bb81a679e4d8c (patch) | |
tree | b3c05d649c3cb2451a958931d26c4748a77dc1fa /Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardInitialize.cs | |
parent | e28a924501b7b94c8b5f42af5b5d44b47e6b82df (diff) |
Improve inline keyboard compatibility (#1959)
* Improve compatibility of the inline keyboard with some games
* Send an empty first text to avoid crashing some games
* Implement SetCustomizedDictionaries and fix SetCustomizeDic
* Expand Bg and Fg –abbreviations in the swkbd applet
* Fix variable names and add comments to software keyboard
Diffstat (limited to 'Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardInitialize.cs')
-rw-r--r-- | Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardInitialize.cs | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardInitialize.cs b/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardInitialize.cs index 28e3df7f..764d0e38 100644 --- a/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardInitialize.cs +++ b/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardInitialize.cs @@ -3,14 +3,23 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard { /// <summary> - /// A structure that indicates the initialization the inline software keyboard. + /// A structure that mirrors the parameters used to initialize the keyboard applet. /// </summary> [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)] struct SoftwareKeyboardInitialize { public uint Unknown; + + /// <summary> + /// The applet mode used when launching the swkb. The bits regarding the background vs foreground mode can be wrong. + /// </summary> public byte LibMode; + + /// <summary> + /// [5.0.0+] Set to 0x1 to indicate a firmware version >= 5.0.0. + /// </summary> public byte FivePlus; + public byte Padding1; public byte Padding2; } |