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author | gdkchan <gab.dark.100@gmail.com> | 2020-03-03 11:02:08 -0300 |
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committer | GitHub <noreply@github.com> | 2020-03-03 15:02:08 +0100 |
commit | dc97457bf0121b9383054ca14d3c525b56b92634 (patch) | |
tree | ecd78f76805b16bb01ec8d81f99f1cb3a2a43895 /Ryujinx.HLE/FileSystem/VirtualFileSystem.cs | |
parent | 3045c1a18644e50fd843dfce07d809e46d923ada (diff) |
Initial support for double precision shader instructions. (#963)
* Implement DADD, DFMA and DMUL shader instructions
* Rename FP to FP32
* Correct double immediate
* Classic mistake
Diffstat (limited to 'Ryujinx.HLE/FileSystem/VirtualFileSystem.cs')
0 files changed, 0 insertions, 0 deletions