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authorAlex Barney <thealexbarney@gmail.com>2018-12-06 05:16:24 -0600
committergdkchan <gab.dark.100@gmail.com>2018-12-06 09:16:24 -0200
commitfb1d9493a3d43f2b86c551682586905a1f0e9ea7 (patch)
treed842685ff5bdd45d11d94bd1a45a002b9d532fe7 /Ryujinx.HLE/FileSystem/VirtualFileSystem.cs
parent3615a70cae3f89197fe185dfc5d0a47fa42151d9 (diff)
Adjust naming conventions and general refactoring in HLE Project (#527)
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Apply previous refactorings to the merged code
Diffstat (limited to 'Ryujinx.HLE/FileSystem/VirtualFileSystem.cs')
-rw-r--r--Ryujinx.HLE/FileSystem/VirtualFileSystem.cs88
1 files changed, 44 insertions, 44 deletions
diff --git a/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs b/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs
index bde6f69f..eed5953f 100644
--- a/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs
+++ b/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs
@@ -18,40 +18,40 @@ namespace Ryujinx.HLE.FileSystem
public Stream RomFs { get; private set; }
- public void LoadRomFs(string FileName)
+ public void LoadRomFs(string fileName)
{
- RomFs = new FileStream(FileName, FileMode.Open, FileAccess.Read);
+ RomFs = new FileStream(fileName, FileMode.Open, FileAccess.Read);
}
- public void SetRomFs(Stream RomfsStream)
+ public void SetRomFs(Stream romfsStream)
{
RomFs?.Close();
- RomFs = RomfsStream;
+ RomFs = romfsStream;
}
- public string GetFullPath(string BasePath, string FileName)
+ public string GetFullPath(string basePath, string fileName)
{
- if (FileName.StartsWith("//"))
+ if (fileName.StartsWith("//"))
{
- FileName = FileName.Substring(2);
+ fileName = fileName.Substring(2);
}
- else if (FileName.StartsWith('/'))
+ else if (fileName.StartsWith('/'))
{
- FileName = FileName.Substring(1);
+ fileName = fileName.Substring(1);
}
else
{
return null;
}
- string FullPath = Path.GetFullPath(Path.Combine(BasePath, FileName));
+ string fullPath = Path.GetFullPath(Path.Combine(basePath, fileName));
- if (!FullPath.StartsWith(GetBasePath()))
+ if (!fullPath.StartsWith(GetBasePath()))
{
return null;
}
- return FullPath;
+ return fullPath;
}
public string GetSdCardPath() => MakeDirAndGetFullPath(SdCardPath);
@@ -60,84 +60,84 @@ namespace Ryujinx.HLE.FileSystem
public string GetSystemPath() => MakeDirAndGetFullPath(SystemPath);
- public string GetGameSavePath(SaveInfo Save, ServiceCtx Context)
+ public string GetGameSavePath(SaveInfo save, ServiceCtx context)
{
- return MakeDirAndGetFullPath(SaveHelper.GetSavePath(Save, Context));
+ return MakeDirAndGetFullPath(SaveHelper.GetSavePath(save, context));
}
- public string GetFullPartitionPath(string PartitionPath)
+ public string GetFullPartitionPath(string partitionPath)
{
- return MakeDirAndGetFullPath(PartitionPath);
+ return MakeDirAndGetFullPath(partitionPath);
}
- public string SwitchPathToSystemPath(string SwitchPath)
+ public string SwitchPathToSystemPath(string switchPath)
{
- string[] Parts = SwitchPath.Split(":");
+ string[] parts = switchPath.Split(":");
- if (Parts.Length != 2)
+ if (parts.Length != 2)
{
return null;
}
- return GetFullPath(MakeDirAndGetFullPath(Parts[0]), Parts[1]);
+ return GetFullPath(MakeDirAndGetFullPath(parts[0]), parts[1]);
}
- public string SystemPathToSwitchPath(string SystemPath)
+ public string SystemPathToSwitchPath(string systemPath)
{
- string BaseSystemPath = GetBasePath() + Path.DirectorySeparatorChar;
+ string baseSystemPath = GetBasePath() + Path.DirectorySeparatorChar;
- if (SystemPath.StartsWith(BaseSystemPath))
+ if (systemPath.StartsWith(baseSystemPath))
{
- string RawPath = SystemPath.Replace(BaseSystemPath, "");
- int FirstSeparatorOffset = RawPath.IndexOf(Path.DirectorySeparatorChar);
+ string rawPath = systemPath.Replace(baseSystemPath, "");
+ int firstSeparatorOffset = rawPath.IndexOf(Path.DirectorySeparatorChar);
- if (FirstSeparatorOffset == -1)
+ if (firstSeparatorOffset == -1)
{
- return $"{RawPath}:/";
+ return $"{rawPath}:/";
}
- string BasePath = RawPath.Substring(0, FirstSeparatorOffset);
- string FileName = RawPath.Substring(FirstSeparatorOffset + 1);
+ string basePath = rawPath.Substring(0, firstSeparatorOffset);
+ string fileName = rawPath.Substring(firstSeparatorOffset + 1);
- return $"{BasePath}:/{FileName}";
+ return $"{basePath}:/{fileName}";
}
return null;
}
- private string MakeDirAndGetFullPath(string Dir)
+ private string MakeDirAndGetFullPath(string dir)
{
// Handles Common Switch Content Paths
- switch (Dir)
+ switch (dir)
{
case ContentPath.SdCard:
case "@Sdcard":
- Dir = SdCardPath;
+ dir = SdCardPath;
break;
case ContentPath.User:
- Dir = UserNandPath;
+ dir = UserNandPath;
break;
case ContentPath.System:
- Dir = SystemNandPath;
+ dir = SystemNandPath;
break;
case ContentPath.SdCardContent:
- Dir = Path.Combine(SdCardPath, "Nintendo", "Contents");
+ dir = Path.Combine(SdCardPath, "Nintendo", "Contents");
break;
case ContentPath.UserContent:
- Dir = Path.Combine(UserNandPath, "Contents");
+ dir = Path.Combine(UserNandPath, "Contents");
break;
case ContentPath.SystemContent:
- Dir = Path.Combine(SystemNandPath, "Contents");
+ dir = Path.Combine(SystemNandPath, "Contents");
break;
}
- string FullPath = Path.Combine(GetBasePath(), Dir);
+ string fullPath = Path.Combine(GetBasePath(), dir);
- if (!Directory.Exists(FullPath))
+ if (!Directory.Exists(fullPath))
{
- Directory.CreateDirectory(FullPath);
+ Directory.CreateDirectory(fullPath);
}
- return FullPath;
+ return fullPath;
}
public DriveInfo GetDrive()
@@ -147,9 +147,9 @@ namespace Ryujinx.HLE.FileSystem
public string GetBasePath()
{
- string AppDataPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
+ string appDataPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
- return Path.Combine(AppDataPath, BasePath);
+ return Path.Combine(appDataPath, BasePath);
}
public void Dispose()