diff options
author | gdkchan <gab.dark.100@gmail.com> | 2018-11-17 02:01:31 -0200 |
---|---|---|
committer | Ac_K <Acoustik666@gmail.com> | 2018-11-17 05:01:31 +0100 |
commit | d2bb458b51bbcbc097f8f53ac2a3b8b15a723a45 (patch) | |
tree | 943f74d8edaf99c538eeaeeee01d8c5c55e5eec8 /Ryujinx.Graphics/ValueRangeSet.cs | |
parent | b833183ef640934e82106cb91f7ced65d81e3b07 (diff) |
Improved GPU command lists decoding (#499)
* Better implementation of the DMA pusher, misc fixes
* Remove some debug code
* Correct RGBX8 format
* Add support for linked Texture Sampler Control
* Attempt to fix upside down screen issue
Diffstat (limited to 'Ryujinx.Graphics/ValueRangeSet.cs')
-rw-r--r-- | Ryujinx.Graphics/ValueRangeSet.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics/ValueRangeSet.cs b/Ryujinx.Graphics/ValueRangeSet.cs index 479f41ed..42125bce 100644 --- a/Ryujinx.Graphics/ValueRangeSet.cs +++ b/Ryujinx.Graphics/ValueRangeSet.cs @@ -76,7 +76,7 @@ namespace Ryujinx.Graphics { Ranges.RemoveAt(NewIndex + 1); - Ranges[NewIndex] = new ValueRange<T>(Range.Start, Next.End, Range.Value); + Ranges[NewIndex] = new ValueRange<T>(Ranges[NewIndex].Start, Next.End, Range.Value); } } } |