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authorgdkchan <gab.dark.100@gmail.com>2018-11-17 02:01:31 -0200
committerAc_K <Acoustik666@gmail.com>2018-11-17 05:01:31 +0100
commitd2bb458b51bbcbc097f8f53ac2a3b8b15a723a45 (patch)
tree943f74d8edaf99c538eeaeeee01d8c5c55e5eec8 /Ryujinx.Graphics/ValueRangeSet.cs
parentb833183ef640934e82106cb91f7ced65d81e3b07 (diff)
Improved GPU command lists decoding (#499)
* Better implementation of the DMA pusher, misc fixes * Remove some debug code * Correct RGBX8 format * Add support for linked Texture Sampler Control * Attempt to fix upside down screen issue
Diffstat (limited to 'Ryujinx.Graphics/ValueRangeSet.cs')
-rw-r--r--Ryujinx.Graphics/ValueRangeSet.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics/ValueRangeSet.cs b/Ryujinx.Graphics/ValueRangeSet.cs
index 479f41ed..42125bce 100644
--- a/Ryujinx.Graphics/ValueRangeSet.cs
+++ b/Ryujinx.Graphics/ValueRangeSet.cs
@@ -76,7 +76,7 @@ namespace Ryujinx.Graphics
{
Ranges.RemoveAt(NewIndex + 1);
- Ranges[NewIndex] = new ValueRange<T>(Range.Start, Next.End, Range.Value);
+ Ranges[NewIndex] = new ValueRange<T>(Ranges[NewIndex].Start, Next.End, Range.Value);
}
}
}