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authorgdkchan <gab.dark.100@gmail.com>2023-02-06 00:19:31 -0300
committerGitHub <noreply@github.com>2023-02-06 00:19:31 -0300
commit7528f945361a52a0f1b3cd604ae8c203a9670111 (patch)
treed6a20114cbf5d390450b685993e98adb7e1a2c0f /Ryujinx.Graphics.Vulkan/Window.cs
parent43081c16c48d73dfd585d951281fcbd60bebccbc (diff)
Implement safe depth-stencil blit using stencil export extension (#4356)1.1.601
* Implement safe depth-stencil blit using stencil export extension * Delete depth-stencil blit with buffer path
Diffstat (limited to 'Ryujinx.Graphics.Vulkan/Window.cs')
-rw-r--r--Ryujinx.Graphics.Vulkan/Window.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Vulkan/Window.cs b/Ryujinx.Graphics.Vulkan/Window.cs
index 9f731e0e..dc4dc6be 100644
--- a/Ryujinx.Graphics.Vulkan/Window.cs
+++ b/Ryujinx.Graphics.Vulkan/Window.cs
@@ -335,7 +335,7 @@ namespace Ryujinx.Graphics.Vulkan
int dstY0 = crop.FlipY ? dstPaddingY : _height - dstPaddingY;
int dstY1 = crop.FlipY ? _height - dstPaddingY : dstPaddingY;
- _gd.HelperShader.Blit(
+ _gd.HelperShader.BlitColor(
_gd,
cbs,
view,