diff options
author | gdkchan <gab.dark.100@gmail.com> | 2023-01-26 18:34:35 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-01-26 18:34:35 -0300 |
commit | 296c4a3d012b1203b1b7e58cdc34c334159e1599 (patch) | |
tree | 837659e6401356fac77a93681e3c678724074acf /Ryujinx.Graphics.Vulkan/VulkanRenderer.cs | |
parent | e7cf4e6eaf528aa72e27f6ba86259c00813bc776 (diff) |
Relax Vulkan requirements (#4282)1.1.596
* Relax Vulkan requirements
* Fix MaxColorAttachmentIndex
* Fix ColorBlendAttachmentStateCount value mismatch for background pipelines
* Change query capability check to check for pipeline statistics query rather than geometry shader support
Diffstat (limited to 'Ryujinx.Graphics.Vulkan/VulkanRenderer.cs')
-rw-r--r-- | Ryujinx.Graphics.Vulkan/VulkanRenderer.cs | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs b/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs index f53f7940..085a7e93 100644 --- a/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs +++ b/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs @@ -271,6 +271,7 @@ namespace Ryujinx.Graphics.Vulkan supportsTransformFeedback, propertiesTransformFeedback.TransformFeedbackQueries, features2.Features.OcclusionQueryPrecise, + supportedFeatures.PipelineStatisticsQuery, supportedFeatures.GeometryShader, propertiesSubgroupSizeControl.MinSubgroupSize, propertiesSubgroupSizeControl.MaxSubgroupSize, @@ -589,9 +590,13 @@ namespace Ryujinx.Graphics.Vulkan Vendor = VendorUtils.FromId(properties.VendorID); - IsAmdWindows = Vendor == Vendor.Amd && RuntimeInformation.IsOSPlatform(OSPlatform.Windows); - IsIntelWindows = Vendor == Vendor.Intel && RuntimeInformation.IsOSPlatform(OSPlatform.Windows); - IsTBDR = IsMoltenVk || Vendor == Vendor.Qualcomm || Vendor == Vendor.ARM || Vendor == Vendor.ImgTec; + IsAmdWindows = Vendor == Vendor.Amd && OperatingSystem.IsWindows(); + IsIntelWindows = Vendor == Vendor.Intel && OperatingSystem.IsWindows(); + IsTBDR = IsMoltenVk || + Vendor == Vendor.Qualcomm || + Vendor == Vendor.ARM || + Vendor == Vendor.Broadcom || + Vendor == Vendor.ImgTec; GpuVendor = vendorName; GpuRenderer = Marshal.PtrToStringAnsi((IntPtr)properties.DeviceName); |