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authorriperiperi <rhy3756547@hotmail.com>2022-09-09 00:30:19 +0100
committerGitHub <noreply@github.com>2022-09-08 20:30:19 -0300
commitc6d82209abeacd2336cde99e5a02b4596e70da83 (patch)
tree8dc8e1055f402c07e6ed9e4ff247ca420729808c /Ryujinx.Graphics.Vulkan/PipelineFull.cs
parentee1825219b8ccca13df7198d4e9ffb966e44c883 (diff)
Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679)1.1.254
* Vertex Buffer Alignment part 1 * Update CacheByRange * Add Stride Change compute shader, fix storage buffers in helpers * An AMD exclusive * Reword * Change rules - stride conversion when attrs misalign * Fix stupid mistake * Fix background pipeline compile * Improve a few things. * Fix some feedback * Address Feedback (the shader binary didn't change when i changed the source to use the subgroup size) * Fix bug where rewritten buffer would be disposed instantly.
Diffstat (limited to 'Ryujinx.Graphics.Vulkan/PipelineFull.cs')
-rw-r--r--Ryujinx.Graphics.Vulkan/PipelineFull.cs17
1 files changed, 11 insertions, 6 deletions
diff --git a/Ryujinx.Graphics.Vulkan/PipelineFull.cs b/Ryujinx.Graphics.Vulkan/PipelineFull.cs
index 4c76caf2..ca3a33ef 100644
--- a/Ryujinx.Graphics.Vulkan/PipelineFull.cs
+++ b/Ryujinx.Graphics.Vulkan/PipelineFull.cs
@@ -199,6 +199,16 @@ namespace Ryujinx.Graphics.Vulkan
}
}
+ public void Restore()
+ {
+ if (Pipeline != null)
+ {
+ Gd.Api.CmdBindPipeline(CommandBuffer, Pbp, Pipeline.Get(Cbs).Value);
+ }
+
+ SignalCommandBufferChange();
+ }
+
public void FlushCommandsImpl()
{
EndRenderPass();
@@ -220,18 +230,13 @@ namespace Ryujinx.Graphics.Vulkan
// Restore per-command buffer state.
- if (Pipeline != null)
- {
- Gd.Api.CmdBindPipeline(CommandBuffer, Pbp, Pipeline.Get(Cbs).Value);
- }
-
foreach (var queryPool in _activeQueries)
{
Gd.Api.CmdResetQueryPool(CommandBuffer, queryPool, 0, 1);
Gd.Api.CmdBeginQuery(CommandBuffer, queryPool, 0, 0);
}
- SignalCommandBufferChange();
+ Restore();
}
public void BeginQuery(BufferedQuery query, QueryPool pool, bool needsReset)