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authorriperiperi <rhy3756547@hotmail.com>2022-09-20 22:38:48 +0100
committerGitHub <noreply@github.com>2022-09-20 18:38:48 -0300
commit4c0eb91d7e6bdbe42ffa6e950e3288f8066de089 (patch)
tree96b1325134798f4bed03989913e1ba32dae9ffa5 /Ryujinx.Graphics.Vulkan/PipelineBase.cs
parentda75a9a6ea89787c551b20e068a2bed8a8dc4f92 (diff)
Convert Quads to Triangles in Vulkan (#3715)1.1.278
* Add Index Buffer conversion for quads to Vulkan Also adds a reusable repeating pattern index buffer to use for non-indexed draws, and generalizes the conversion cache for buffers. * Fix some issues * End render pass before conversion * Resume transform feedback after we ensure we're in a pass. * Always generate UInt32 type indices for topology conversion * No it's not. * Remove unused code * Rely on TopologyRemap to convert quads to tris. * Remove double newline * Ensure render pass ends before stride or I8 conversion
Diffstat (limited to 'Ryujinx.Graphics.Vulkan/PipelineBase.cs')
-rw-r--r--Ryujinx.Graphics.Vulkan/PipelineBase.cs116
1 files changed, 79 insertions, 37 deletions
diff --git a/Ryujinx.Graphics.Vulkan/PipelineBase.cs b/Ryujinx.Graphics.Vulkan/PipelineBase.cs
index 5c666b09..39acc5d9 100644
--- a/Ryujinx.Graphics.Vulkan/PipelineBase.cs
+++ b/Ryujinx.Graphics.Vulkan/PipelineBase.cs
@@ -51,13 +51,16 @@ namespace Ryujinx.Graphics.Vulkan
private readonly DescriptorSetUpdater _descriptorSetUpdater;
- private BufferState _indexBuffer;
+ private IndexBufferState _indexBuffer;
+ private IndexBufferPattern _indexBufferPattern;
private readonly BufferState[] _transformFeedbackBuffers;
private readonly VertexBufferState[] _vertexBuffers;
private ulong _vertexBuffersDirty;
protected Rectangle<int> ClearScissor;
public SupportBufferUpdater SupportBufferUpdater;
+ public IndexBufferPattern QuadsToTrisPattern;
+ public IndexBufferPattern TriFanToTrisPattern;
private bool _needsIndexBufferRebind;
private bool _needsTransformFeedbackBuffersRebind;
@@ -107,6 +110,9 @@ namespace Ryujinx.Graphics.Vulkan
{
SupportBufferUpdater = new SupportBufferUpdater(Gd);
SupportBufferUpdater.UpdateRenderScale(_renderScale, 0, SupportBuffer.RenderScaleMaxCount);
+
+ QuadsToTrisPattern = new IndexBufferPattern(Gd, 4, 6, 0, new[] { 0, 1, 2, 0, 2, 3 }, 4, false);
+ TriFanToTrisPattern = new IndexBufferPattern(Gd, 3, 3, 2, new[] { int.MinValue, -1, 0 }, 1, true);
}
public unsafe void Barrier()
@@ -245,6 +251,14 @@ namespace Ryujinx.Graphics.Vulkan
}
}
+ public void DirtyIndexBuffer(Auto<DisposableBuffer> buffer)
+ {
+ if (_indexBuffer.BoundEquals(buffer))
+ {
+ _needsIndexBufferRebind = true;
+ }
+ }
+
public void DispatchCompute(int groupsX, int groupsY, int groupsZ)
{
if (!_program.IsLinked)
@@ -267,24 +281,59 @@ namespace Ryujinx.Graphics.Vulkan
RecreatePipelineIfNeeded(PipelineBindPoint.Graphics);
BeginRenderPass();
- ResumeTransformFeedbackInternal();
DrawCount++;
- if (_topology == GAL.PrimitiveTopology.Quads)
+ if (Gd.TopologyUnsupported(_topology))
{
- int quadsCount = vertexCount / 4;
+ // Temporarily bind a conversion pattern as an index buffer.
+ _needsIndexBufferRebind = true;
- for (int i = 0; i < quadsCount; i++)
+ IndexBufferPattern pattern = _topology switch
{
- Gd.Api.CmdDraw(CommandBuffer, 4, (uint)instanceCount, (uint)(firstVertex + i * 4), (uint)firstInstance);
- }
+ GAL.PrimitiveTopology.Quads => QuadsToTrisPattern,
+ GAL.PrimitiveTopology.TriangleFan => TriFanToTrisPattern,
+ _ => throw new NotSupportedException($"Unsupported topology: {_topology}")
+ };
+
+ BufferHandle handle = pattern.GetRepeatingBuffer(vertexCount, out int indexCount);
+ var buffer = Gd.BufferManager.GetBuffer(CommandBuffer, handle, false);
+
+ Gd.Api.CmdBindIndexBuffer(CommandBuffer, buffer.Get(Cbs, 0, indexCount * sizeof(int)).Value, 0, Silk.NET.Vulkan.IndexType.Uint32);
+
+ BeginRenderPass(); // May have been interrupted to set buffer data.
+ ResumeTransformFeedbackInternal();
+
+ Gd.Api.CmdDrawIndexed(CommandBuffer, (uint)indexCount, (uint)instanceCount, 0, firstVertex, (uint)firstInstance);
}
else
{
+ ResumeTransformFeedbackInternal();
+
Gd.Api.CmdDraw(CommandBuffer, (uint)vertexCount, (uint)instanceCount, (uint)firstVertex, (uint)firstInstance);
}
}
+ private void UpdateIndexBufferPattern()
+ {
+ IndexBufferPattern pattern = null;
+
+ if (Gd.TopologyUnsupported(_topology))
+ {
+ pattern = _topology switch
+ {
+ GAL.PrimitiveTopology.Quads => QuadsToTrisPattern,
+ GAL.PrimitiveTopology.TriangleFan => TriFanToTrisPattern,
+ _ => throw new NotSupportedException($"Unsupported topology: {_topology}")
+ };
+ }
+
+ if (_indexBufferPattern != pattern)
+ {
+ _indexBufferPattern = pattern;
+ _needsIndexBufferRebind = true;
+ }
+ }
+
public void DrawIndexed(int indexCount, int instanceCount, int firstIndex, int firstVertex, int firstInstance)
{
if (!_program.IsLinked)
@@ -292,22 +341,34 @@ namespace Ryujinx.Graphics.Vulkan
return;
}
+ UpdateIndexBufferPattern();
RecreatePipelineIfNeeded(PipelineBindPoint.Graphics);
BeginRenderPass();
- ResumeTransformFeedbackInternal();
DrawCount++;
- if (_topology == GAL.PrimitiveTopology.Quads)
+ if (_indexBufferPattern != null)
{
- int quadsCount = indexCount / 4;
+ // Convert the index buffer into a supported topology.
+ IndexBufferPattern pattern = _indexBufferPattern;
+
+ int convertedCount = pattern.GetConvertedCount(indexCount);
- for (int i = 0; i < quadsCount; i++)
+ if (_needsIndexBufferRebind)
{
- Gd.Api.CmdDrawIndexed(CommandBuffer, 4, (uint)instanceCount, (uint)(firstIndex + i * 4), firstVertex, (uint)firstInstance);
+ _indexBuffer.BindConvertedIndexBuffer(Gd, Cbs, firstIndex, indexCount, convertedCount, pattern);
+
+ _needsIndexBufferRebind = false;
}
+
+ BeginRenderPass(); // May have been interrupted to set buffer data.
+ ResumeTransformFeedbackInternal();
+
+ Gd.Api.CmdDrawIndexed(CommandBuffer, (uint)convertedCount, (uint)instanceCount, 0, firstVertex, (uint)firstInstance);
}
else
{
+ ResumeTransformFeedbackInternal();
+
Gd.Api.CmdDrawIndexed(CommandBuffer, (uint)indexCount, (uint)instanceCount, (uint)firstIndex, firstVertex, (uint)firstInstance);
}
}
@@ -500,34 +561,16 @@ namespace Ryujinx.Graphics.Vulkan
public void SetIndexBuffer(BufferRange buffer, GAL.IndexType type)
{
- _indexBuffer.Dispose();
-
if (buffer.Handle != BufferHandle.Null)
{
- Auto<DisposableBuffer> ib = null;
- int offset = buffer.Offset;
- int size = buffer.Size;
-
- if (type == GAL.IndexType.UByte && !Gd.Capabilities.SupportsIndexTypeUint8)
- {
- ib = Gd.BufferManager.GetBufferI8ToI16(Cbs, buffer.Handle, offset, size);
- offset = 0;
- size *= 2;
- type = GAL.IndexType.UShort;
- }
- else
- {
- ib = Gd.BufferManager.GetBuffer(CommandBuffer, buffer.Handle, false);
- }
-
- _indexBuffer = new BufferState(ib, offset, size, type.Convert());
+ _indexBuffer = new IndexBufferState(buffer.Handle, buffer.Offset, buffer.Size, type.Convert());
}
else
{
- _indexBuffer = BufferState.Null;
+ _indexBuffer = IndexBufferState.Null;
}
- _indexBuffer.BindIndexBuffer(Gd.Api, Cbs);
+ _needsIndexBufferRebind = true;
}
public void SetLineParameters(float width, bool smooth)
@@ -584,7 +627,7 @@ namespace Ryujinx.Graphics.Vulkan
{
_topology = topology;
- var vkTopology = topology.Convert();
+ var vkTopology = Gd.TopologyRemap(topology).Convert();
_newState.Topology = vkTopology;
@@ -1127,9 +1170,9 @@ namespace Ryujinx.Graphics.Vulkan
// Commit changes to the support buffer before drawing.
SupportBufferUpdater.Commit();
- if (_needsIndexBufferRebind)
+ if (_needsIndexBufferRebind && _indexBufferPattern == null)
{
- _indexBuffer.BindIndexBuffer(Gd.Api, Cbs);
+ _indexBuffer.BindIndexBuffer(Gd, Cbs);
_needsIndexBufferRebind = false;
}
@@ -1265,7 +1308,6 @@ namespace Ryujinx.Graphics.Vulkan
{
_renderPass?.Dispose();
_framebuffer?.Dispose();
- _indexBuffer.Dispose();
_newState.Dispose();
_descriptorSetUpdater.Dispose();