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authorriperiperi <rhy3756547@hotmail.com>2022-10-08 15:28:27 +0100
committerGitHub <noreply@github.com>2022-10-08 11:28:27 -0300
commit1ca0517c99af1914b887d6197b816c84537a9145 (patch)
treeea0042b2bd1f178991142c8a7b0ad339488eb244 /Ryujinx.Graphics.Vulkan/CacheByRange.cs
parent599d485bffc9080d1c54acce929bbda0c7077499 (diff)
Vulkan: Fix some issues with CacheByRange (#3743)1.1.296
* Fix some issues with CacheByRange - Cache now clears under more circumstances, the most important being the fast path write. - Cache supports partial clear which should help when more buffers join. - Fixed an issue with I8->I16 conversion where it wouldn't register the buffer for use on dispose. Should hopefully fix issues with https://github.com/Ryujinx/Ryujinx-Games-List/issues/4010 and maybe others. * Fix collection modified exception * Fix accidental use of parameterless constructor * Replay DynamicState when restoring from helper shader
Diffstat (limited to 'Ryujinx.Graphics.Vulkan/CacheByRange.cs')
-rw-r--r--Ryujinx.Graphics.Vulkan/CacheByRange.cs48
1 files changed, 48 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Vulkan/CacheByRange.cs b/Ryujinx.Graphics.Vulkan/CacheByRange.cs
index 4c47e1c1..c77e66ae 100644
--- a/Ryujinx.Graphics.Vulkan/CacheByRange.cs
+++ b/Ryujinx.Graphics.Vulkan/CacheByRange.cs
@@ -25,6 +25,11 @@ namespace Ryujinx.Graphics.Vulkan
return other is I8ToI16CacheKey;
}
+ public void SetBuffer(Auto<DisposableBuffer> buffer)
+ {
+ _buffer = buffer;
+ }
+
public void Dispose()
{
_gd.PipelineInternal.DirtyIndexBuffer(_buffer);
@@ -160,6 +165,44 @@ namespace Ryujinx.Graphics.Vulkan
}
}
+ public void ClearRange(int offset, int size)
+ {
+ if (_ranges != null && _ranges.Count > 0)
+ {
+ int end = offset + size;
+
+ List<ulong> toRemove = null;
+
+ foreach (KeyValuePair<ulong, List<Entry>> range in _ranges)
+ {
+ (int rOffset, int rSize) = UnpackRange(range.Key);
+
+ int rEnd = rOffset + rSize;
+
+ if (rEnd > offset && rOffset < end)
+ {
+ List<Entry> entries = range.Value;
+
+ foreach (Entry entry in entries)
+ {
+ entry.Key.Dispose();
+ entry.Value.Dispose();
+ }
+
+ (toRemove ??= new List<ulong>()).Add(range.Key);
+ }
+ }
+
+ if (toRemove != null)
+ {
+ foreach (ulong range in toRemove)
+ {
+ _ranges.Remove(range);
+ }
+ }
+ }
+ }
+
private List<Entry> GetEntries(int offset, int size)
{
if (_ranges == null)
@@ -184,6 +227,11 @@ namespace Ryujinx.Graphics.Vulkan
return (uint)offset | ((ulong)size << 32);
}
+ private static (int offset, int size) UnpackRange(ulong range)
+ {
+ return ((int)range, (int)(range >> 32));
+ }
+
public void Dispose()
{
Clear();