aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics.Vic/VicDevice.cs
diff options
context:
space:
mode:
authorgdkchan <gab.dark.100@gmail.com>2022-03-23 17:09:32 -0300
committerGitHub <noreply@github.com>2022-03-23 17:09:32 -0300
commit1402d8391d84f912110104e3e6c1a50a8c000d59 (patch)
tree20c22eb021a92d0256c45ba676d05a7504460bfa /Ryujinx.Graphics.Vic/VicDevice.cs
parente3b36db71c62a34a26b30683dd5ad5410c97cc9c (diff)
Support NVDEC H264 interlaced video decoding and VIC deinterlacing (#3225)1.1.84
* Support NVDEC H264 interlaced video decoding and VIC deinterlacing * Remove unused code
Diffstat (limited to 'Ryujinx.Graphics.Vic/VicDevice.cs')
-rw-r--r--Ryujinx.Graphics.Vic/VicDevice.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/Ryujinx.Graphics.Vic/VicDevice.cs b/Ryujinx.Graphics.Vic/VicDevice.cs
index 21021c58..537b8ba4 100644
--- a/Ryujinx.Graphics.Vic/VicDevice.cs
+++ b/Ryujinx.Graphics.Vic/VicDevice.cs
@@ -43,9 +43,9 @@ namespace Ryujinx.Graphics.Vic
continue;
}
- var offsets = _state.State.SetSurfacexSlotx[i][0];
+ ref var offsets = ref _state.State.SetSurfacexSlotx[i];
- using Surface src = SurfaceReader.Read(_rm, ref slot.SlotSurfaceConfig, ref offsets);
+ using Surface src = SurfaceReader.Read(_rm, ref slot.SlotConfig, ref slot.SlotSurfaceConfig, ref offsets);
Blender.BlendOne(output, src, ref slot);
}