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author | gdkchan <gab.dark.100@gmail.com> | 2022-03-23 17:09:32 -0300 |
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committer | GitHub <noreply@github.com> | 2022-03-23 17:09:32 -0300 |
commit | 1402d8391d84f912110104e3e6c1a50a8c000d59 (patch) | |
tree | 20c22eb021a92d0256c45ba676d05a7504460bfa /Ryujinx.Graphics.Vic/Image/BufferPool.cs | |
parent | e3b36db71c62a34a26b30683dd5ad5410c97cc9c (diff) |
Support NVDEC H264 interlaced video decoding and VIC deinterlacing (#3225)1.1.84
* Support NVDEC H264 interlaced video decoding and VIC deinterlacing
* Remove unused code
Diffstat (limited to 'Ryujinx.Graphics.Vic/Image/BufferPool.cs')
-rw-r--r-- | Ryujinx.Graphics.Vic/Image/BufferPool.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Vic/Image/BufferPool.cs b/Ryujinx.Graphics.Vic/Image/BufferPool.cs index 932d3dc9..cde7e6eb 100644 --- a/Ryujinx.Graphics.Vic/Image/BufferPool.cs +++ b/Ryujinx.Graphics.Vic/Image/BufferPool.cs @@ -14,7 +14,7 @@ namespace Ryujinx.Graphics.Vic.Image /// If the required buffer is larger than this, it won't be /// added to the pool to avoid long term high memory usage. /// </summary> - private const int MaxBufferSize = 2048 * 1280; + private const int MaxBufferSize = 2048 * 2048; private struct PoolItem { |