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authorgdkchan <gab.dark.100@gmail.com>2022-07-23 11:53:14 -0300
committerGitHub <noreply@github.com>2022-07-23 11:53:14 -0300
commit7f8a3541eb4d4d64390c8dd5d3849ea4606c59fb (patch)
treef113e7cdba1439dab516bded1b2923d34b6cc185 /Ryujinx.Graphics.Shader/Translation/Rewriter.cs
parentb34de74f81ef73a78d43d169b9f1ce7f175035b5 (diff)
Fix decoding of block after shader BRA.CC instructions without predicate (#3472)1.1.184
* Fix decoding of block after BRA.CC instructions without predicate * Shader cache version bump
Diffstat (limited to 'Ryujinx.Graphics.Shader/Translation/Rewriter.cs')
-rw-r--r--Ryujinx.Graphics.Shader/Translation/Rewriter.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Shader/Translation/Rewriter.cs b/Ryujinx.Graphics.Shader/Translation/Rewriter.cs
index d59da019..4d66597f 100644
--- a/Ryujinx.Graphics.Shader/Translation/Rewriter.cs
+++ b/Ryujinx.Graphics.Shader/Translation/Rewriter.cs
@@ -164,7 +164,7 @@ namespace Ryujinx.Graphics.Shader.Translation
bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
- bool isCoordNormalized = !isBindless && config.GpuAccessor.QueryTextureCoordNormalized(texOp.Handle, texOp.CbufSlot);
+ bool isCoordNormalized = isBindless || config.GpuAccessor.QueryTextureCoordNormalized(texOp.Handle, texOp.CbufSlot);
if (!hasInvalidOffset && isCoordNormalized)
{