diff options
author | gdkchan <gab.dark.100@gmail.com> | 2023-02-25 07:39:51 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-02-25 10:39:51 +0000 |
commit | cedd2007451c046a1276556bacb4e19333b11557 (patch) | |
tree | ea755d325fc23e0dca26e6138609a24429b37ce9 /Ryujinx.Graphics.Shader/ShaderIdentification.cs | |
parent | 58207685c0dcda07d18f5f538629c775e2a714b8 (diff) |
Move gl_Layer to vertex shader if geometry is not supported (#4368)1.1.639
* Set gl_Layer on vertex shader if it's set on the geometry shader and it does nothing else
* Shader cache version bump
* PR feedback
* Fix typo
Diffstat (limited to 'Ryujinx.Graphics.Shader/ShaderIdentification.cs')
-rw-r--r-- | Ryujinx.Graphics.Shader/ShaderIdentification.cs | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Shader/ShaderIdentification.cs b/Ryujinx.Graphics.Shader/ShaderIdentification.cs new file mode 100644 index 00000000..3f015762 --- /dev/null +++ b/Ryujinx.Graphics.Shader/ShaderIdentification.cs @@ -0,0 +1,8 @@ +namespace Ryujinx.Graphics.Shader +{ + public enum ShaderIdentification + { + None, + GeometryLayerPassthrough + } +}
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