aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics.Shader/ShaderIdentification.cs
diff options
context:
space:
mode:
authorgdkchan <gab.dark.100@gmail.com>2023-02-25 07:39:51 -0300
committerGitHub <noreply@github.com>2023-02-25 10:39:51 +0000
commitcedd2007451c046a1276556bacb4e19333b11557 (patch)
treeea755d325fc23e0dca26e6138609a24429b37ce9 /Ryujinx.Graphics.Shader/ShaderIdentification.cs
parent58207685c0dcda07d18f5f538629c775e2a714b8 (diff)
Move gl_Layer to vertex shader if geometry is not supported (#4368)1.1.639
* Set gl_Layer on vertex shader if it's set on the geometry shader and it does nothing else * Shader cache version bump * PR feedback * Fix typo
Diffstat (limited to 'Ryujinx.Graphics.Shader/ShaderIdentification.cs')
-rw-r--r--Ryujinx.Graphics.Shader/ShaderIdentification.cs8
1 files changed, 8 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Shader/ShaderIdentification.cs b/Ryujinx.Graphics.Shader/ShaderIdentification.cs
new file mode 100644
index 00000000..3f015762
--- /dev/null
+++ b/Ryujinx.Graphics.Shader/ShaderIdentification.cs
@@ -0,0 +1,8 @@
+namespace Ryujinx.Graphics.Shader
+{
+ public enum ShaderIdentification
+ {
+ None,
+ GeometryLayerPassthrough
+ }
+} \ No newline at end of file