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author | gdkchan <gab.dark.100@gmail.com> | 2022-04-08 07:42:39 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-04-08 12:42:39 +0200 |
commit | e44a43c7e1ee0b25ef93a9419dbd6ac2eb7665b5 (patch) | |
tree | d0587a15710c0d7a525117c22304e717b7fea2ec /Ryujinx.Graphics.Shader/Instructions/InstEmitAluHelper.cs | |
parent | 3139a85a2b8e83aa6babfbc683bd46ca1d75e448 (diff) |
Implement VMAD shader instruction and improve InvocationInfo and ISBERD handling (#3251)1.1.99
* Implement VMAD shader instruction and improve InvocationInfo and ISBERD handling
* Shader cache version bump
* Fix typo
Diffstat (limited to 'Ryujinx.Graphics.Shader/Instructions/InstEmitAluHelper.cs')
-rw-r--r-- | Ryujinx.Graphics.Shader/Instructions/InstEmitAluHelper.cs | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Shader/Instructions/InstEmitAluHelper.cs b/Ryujinx.Graphics.Shader/Instructions/InstEmitAluHelper.cs index 3fbd0aeb..879075ba 100644 --- a/Ryujinx.Graphics.Shader/Instructions/InstEmitAluHelper.cs +++ b/Ryujinx.Graphics.Shader/Instructions/InstEmitAluHelper.cs @@ -73,6 +73,26 @@ namespace Ryujinx.Graphics.Shader.Instructions }; } + public static Operand Extend(EmitterContext context, Operand src, VectorSelect type) + { + return type switch + { + VectorSelect.U8B0 => ZeroExtendTo32(context, context.ShiftRightU32(src, Const(0)), 8), + VectorSelect.U8B1 => ZeroExtendTo32(context, context.ShiftRightU32(src, Const(8)), 8), + VectorSelect.U8B2 => ZeroExtendTo32(context, context.ShiftRightU32(src, Const(16)), 8), + VectorSelect.U8B3 => ZeroExtendTo32(context, context.ShiftRightU32(src, Const(24)), 8), + VectorSelect.U16H0 => ZeroExtendTo32(context, context.ShiftRightU32(src, Const(0)), 16), + VectorSelect.U16H1 => ZeroExtendTo32(context, context.ShiftRightU32(src, Const(16)), 16), + VectorSelect.S8B0 => SignExtendTo32(context, context.ShiftRightU32(src, Const(0)), 8), + VectorSelect.S8B1 => SignExtendTo32(context, context.ShiftRightU32(src, Const(8)), 8), + VectorSelect.S8B2 => SignExtendTo32(context, context.ShiftRightU32(src, Const(16)), 8), + VectorSelect.S8B3 => SignExtendTo32(context, context.ShiftRightU32(src, Const(24)), 8), + VectorSelect.S16H0 => SignExtendTo32(context, context.ShiftRightU32(src, Const(0)), 16), + VectorSelect.S16H1 => SignExtendTo32(context, context.ShiftRightU32(src, Const(16)), 16), + _ => src + }; + } + public static void SetZnFlags(EmitterContext context, Operand dest, bool setCC, bool extended = false) { if (!setCC) @@ -118,6 +138,15 @@ namespace Ryujinx.Graphics.Shader.Instructions } } + public static (Operand, Operand) NegateLong(EmitterContext context, Operand low, Operand high) + { + low = context.BitwiseNot(low); + high = context.BitwiseNot(high); + low = AddWithCarry(context, low, Const(1), out Operand carryOut); + high = context.IAdd(high, carryOut); + return (low, high); + } + public static Operand AddWithCarry(EmitterContext context, Operand lhs, Operand rhs, out Operand carryOut) { Operand result = context.IAdd(lhs, rhs); |