diff options
author | gdkchan <gab.dark.100@gmail.com> | 2021-08-11 17:27:00 -0300 |
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committer | GitHub <noreply@github.com> | 2021-08-11 22:27:00 +0200 |
commit | ed754af8d5046d2fd7218c742521e38ab17cbcfe (patch) | |
tree | d47eda40349a7b4b3fc34d9db9ddeea8f2d0676a /Ryujinx.Graphics.Shader/Decoders/OpCodeAttribute.cs | |
parent | 10d649e6d3ad3e4af32d2b41e718bb0a2924da67 (diff) |
Make sure attributes used on subsequent shader stages are initialized (#2538)
Diffstat (limited to 'Ryujinx.Graphics.Shader/Decoders/OpCodeAttribute.cs')
-rw-r--r-- | Ryujinx.Graphics.Shader/Decoders/OpCodeAttribute.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeAttribute.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeAttribute.cs index 1457b602..f9119665 100644 --- a/Ryujinx.Graphics.Shader/Decoders/OpCodeAttribute.cs +++ b/Ryujinx.Graphics.Shader/Decoders/OpCodeAttribute.cs @@ -2,7 +2,7 @@ using Ryujinx.Graphics.Shader.Instructions; namespace Ryujinx.Graphics.Shader.Decoders { - class OpCodeAttribute : OpCodeAluReg + class OpCodeAttribute : OpCodeAluReg, IOpCodeAttribute { public int AttributeOffset { get; } public int Count { get; } |