diff options
author | gdkchan <gab.dark.100@gmail.com> | 2022-11-30 18:24:15 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-11-30 18:24:15 -0300 |
commit | 4905101df1b3dcb19682a2f9e83c81afb0627003 (patch) | |
tree | 04eefa167a5c7c370da2be2af52bdc80a38b42de /Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs | |
parent | 8750b90a7f5e76cdff991a137ec8c2eed0db00dd (diff) |
Remove shader dependency on SPV_KHR_shader_ballot and SPV_KHR_subgroup_vote extensions (#3943)1.1.401
* Remove shader dependency on SPV_KHR_shader_ballot and SPV_KHR_subgroup_vote extensions
* Shader cache version bump
Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs')
-rw-r--r-- | Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs | 19 |
1 files changed, 11 insertions, 8 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs b/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs index ea83061e..d4a3102e 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs @@ -234,7 +234,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv var source = operation.GetSource(0); var uvec4Type = context.TypeVector(context.TypeU32(), 4); - var execution = context.Constant(context.TypeU32(), 3); // Subgroup + var execution = context.Constant(context.TypeU32(), Scope.Subgroup); var maskVector = context.GroupNonUniformBallot(uvec4Type, execution, context.Get(AggregateType.Bool, source)); var mask = context.CompositeExtract(context.TypeU32(), maskVector, (SpvLiteralInteger)0); @@ -1233,7 +1233,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask); var srcThreadId = context.BitwiseOr(context.TypeU32(), indexNotSegMask, minThreadId); var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId); - var value = context.SubgroupReadInvocationKHR(context.TypeFP32(), x, srcThreadId); + var value = context.GroupNonUniformShuffle(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), x, srcThreadId); var result = context.Select(context.TypeFP32(), valid, value, x); var validLocal = (AstOperand)operation.GetSource(3); @@ -1263,7 +1263,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask); var srcThreadId = context.IAdd(context.TypeU32(), threadId, index); var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId); - var value = context.SubgroupReadInvocationKHR(context.TypeFP32(), x, srcThreadId); + var value = context.GroupNonUniformShuffle(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), x, srcThreadId); var result = context.Select(context.TypeFP32(), valid, value, x); var validLocal = (AstOperand)operation.GetSource(3); @@ -1289,7 +1289,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv var minThreadId = context.BitwiseAnd(context.TypeU32(), threadId, segMask); var srcThreadId = context.ISub(context.TypeU32(), threadId, index); var valid = context.SGreaterThanEqual(context.TypeBool(), srcThreadId, minThreadId); - var value = context.SubgroupReadInvocationKHR(context.TypeFP32(), x, srcThreadId); + var value = context.GroupNonUniformShuffle(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), x, srcThreadId); var result = context.Select(context.TypeFP32(), valid, value, x); var validLocal = (AstOperand)operation.GetSource(3); @@ -1319,7 +1319,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask); var srcThreadId = context.BitwiseXor(context.TypeU32(), threadId, index); var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId); - var value = context.SubgroupReadInvocationKHR(context.TypeFP32(), x, srcThreadId); + var value = context.GroupNonUniformShuffle(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), x, srcThreadId); var result = context.Select(context.TypeFP32(), valid, value, x); var validLocal = (AstOperand)operation.GetSource(3); @@ -1861,19 +1861,22 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv private static OperationResult GenerateVoteAll(CodeGenContext context, AstOperation operation) { - var result = context.SubgroupAllKHR(context.TypeBool(), context.Get(AggregateType.Bool, operation.GetSource(0))); + var execution = context.Constant(context.TypeU32(), Scope.Subgroup); + var result = context.GroupNonUniformAll(context.TypeBool(), execution, context.Get(AggregateType.Bool, operation.GetSource(0))); return new OperationResult(AggregateType.Bool, result); } private static OperationResult GenerateVoteAllEqual(CodeGenContext context, AstOperation operation) { - var result = context.SubgroupAllEqualKHR(context.TypeBool(), context.Get(AggregateType.Bool, operation.GetSource(0))); + var execution = context.Constant(context.TypeU32(), Scope.Subgroup); + var result = context.GroupNonUniformAllEqual(context.TypeBool(), execution, context.Get(AggregateType.Bool, operation.GetSource(0))); return new OperationResult(AggregateType.Bool, result); } private static OperationResult GenerateVoteAny(CodeGenContext context, AstOperation operation) { - var result = context.SubgroupAnyKHR(context.TypeBool(), context.Get(AggregateType.Bool, operation.GetSource(0))); + var execution = context.Constant(context.TypeU32(), Scope.Subgroup); + var result = context.GroupNonUniformAny(context.TypeBool(), execution, context.Get(AggregateType.Bool, operation.GetSource(0))); return new OperationResult(AggregateType.Bool, result); } |