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authorgdkchan <gab.dark.100@gmail.com>2022-08-20 16:20:27 -0300
committerGitHub <noreply@github.com>2022-08-20 16:20:27 -0300
commit88a0e720cbe567aff67b6124aa9e6cfc17599739 (patch)
tree8ba359b84ae70da47eb17792369760f8f0db94de /Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
parent53cc9e0561bcbe7779b12c9e03d93078da2bb2c7 (diff)
Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552)1.1.226
* Use RGBA16 vertex format if RGB16 is not supported on Vulkan * Catch all shader compilation exceptions
Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs')
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
index f9dfb839..65e78121 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
@@ -553,11 +553,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
if (context.Config.Stage == ShaderStage.Vertex)
{
- type = context.Config.GpuAccessor.QueryAttributeType(attr).GetVec4Type();
+ type = context.Config.GpuAccessor.QueryAttributeType(attr).ToVec4Type();
}
else
{
- type = AttributeType.Float.GetVec4Type();
+ type = AttributeType.Float.ToVec4Type();
}
context.AppendLine($"layout ({pass}location = {attr}) {iq}in {type} {name}{suffix};");